🛈 Announcement
Greetings! The For Honor forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #1

    Hello For Honor Community This question is for you. :cool:

    Hey guy's I was hoping we can all be one brain today. To see what the for honor team could fix first. PLEASE try to keep it detailed,short and friendly please.

    If you had to pick one (1) problem that should be fixed before any of the other problems you guy's feel the game is having please state it along side a possible solution.

    Be detailed and friendly to other's opinion and state if you agree and disagree. -Keep it short

    Thank you guys

    save the anger for the battlefield.

    note' If you have a second problem u want fixed state it as short as possible.


    p.s Have Fun and play with Honor
    Share this post

  2. #2
    If I was going to pick one thing to fix, I'd say it's the way ganking situations work. If you're interested, I go into detail about both the problems and solutions regarding this in my thread titled Problems and Solutions for Ganks. I'd like to hear anyone else's thoughts on this, as well as possibly any other possible fixes.
    Share this post

  3. #3
    nyrue's Avatar Senior Member
    Join Date
    Dec 2012
    Posts
    734
    I know you said 1, but i'm gonna keep this short

    1. stun locking

    2. passive defense

    3.disconnects
    Share this post

  4. #4
    You should start a poll of the most popular ideas here.

    I would go for the ganking/stun locking issues too.
    Share this post

  5. #5
    I would like to see something done with exhaustion (when you run out of stamina) and being unbalanced (knocked to the ground).

    Currently it has little to no impact unless you're a character with a fast 50/50 such as centurion, shinobi, or warlord. It needs to do something other than just cause someone to block, such as taking extra damage from blocked attacks while exhausted, or not being able to dodge.
    Share this post

  6. #6
    1) A Siege Gamemode and Dominion with archers, sergeants and hsieldmen / current modes are boring meanwhile

    2) Option to deactivate all these Star Wars light effects on hits, revenge, heal and feats
    Share this post

  7. #7
    Balance... The player has more to do with the out come and less to do with what he is fighting with.
    Share this post

  8. #8
    1 stunlock
    2 option to disable all the flashy starwars effects when blocking and such...
    Share this post