So yeah, high damage, almost no stamina consume what so ever, a lot of hard to dodge unblockable, fastest heavys of the game, (as fast as lights), variable attack timing makes it a nightmare to parry, constant stun state so can't see ****, INSANE stamina drain, zone attacks which is more of an freaking shield surrounding the char, 1v2 situations absolutely impoossible to win, and probably the most overpowered feats ever,
This added to his incredible number of mixups makes it probably the hardest char to play against ever. Completely breaks the meta thanks to vortexes and feints and yet can also completely abuse of it with a punish after parry absolutely insane that drains stamina from full to 0.
Let's not forget the amazing punch + heavy on a wall, making you unable to escape. So ******ed.
Only weakness: life pool.
So yeah the only way to win against a good centurion is to throw him of a cliff...
Incoming stupid people :"Lel git gud, you can punish a kick and have to learn the parry timing" Yeah so let's not give a **** about comparison between chars and just have to improve to beat only this one char. ******ed. Once I've learned how to parry properly, I can parry almost any havy of the game, only few ones have a special timing that I have to learn.
Yup Vangaurd health pool : ''110'' Lowest HP in the game after Shinobi.Originally Posted by Trenk2009 Go to original post
You got some things wrong. He has assassin health for one. His zone is a free parry since he has to commit to it. But anyways all in all Cent is a strange bag of balance issues. In 1v1 he is not even that great. Upp mid tier at best probably. But in teams he is the ****ing KING.
So much CC a lot of it pretty much completely negates revenge and essentially just removes your entire ability to defend and guarantees death to most characters as long as 1 ally is present. His feats are extremely OP, him having second win with his kit in teams is very tough to deal with but that isn't the worst. Haymaker makes his unblockables do way too much damage and those unblockables are already extremely effective especially in team fights. Then to top it all off Phalanx is pretty much a game winning feat if your opponents don't have an equal amount of centurions with the feat as well. Global full health overshield to yourself and all allies that lasts a very long time. I am not even sure if it does expire on its own lol. 2 centurions on one team and none on the other and it doesn't really matter how much you are losing at first, with this feat they can always easily turn it around. In this situation 1 is bad, but any more and it's a free win. Having such easy access to a stunning unblockable with his kick is also extremely effective and OP in team fights.
His charged stab goes right through revenge activation parry and CC's you also chains into a knockdown. His zone attack also for whatever reason is unnaffected by revenge parry.
TLDR: Cent is fine in 1v1 situations, but in 4v4 matches his entire package does make him quite OP. 4v4 matches are pretty much always decided by which team has more centurions assuming there isn't a large skill gap between the teams.
Balancing Centurion is easy. Just double the stamina cost of his kick.
Balancing Shinobi is much harder since that character is just unbelievably overpowered right now. Shinobi's low health is irrelevant as long as their move-set remains like this. They have to make a big mistake or be outnumbered in order to sustain any hits.
Well, OP isn't completely wrong. As many people say: you can deal with him in 1on1. At least the higher class heroes can do so on equal footing. But Centurion ruins dominion. No simple stamina increase will help there. CC ruins dominion. So you rather use some diminishing returns or drastically increase revenge gained when hit by some of those moves. However, this would only work as a short term solution - because cc counters kinda everything. Skillful play, revenge - hell, if you are up against two halfway decent cents it is game over for the best of players. No way to beat them. So a solution to the freakin teamgame cc-spam is rather important at some point, if one wants some heroes to hold true to their identity. Otherwise .. well, people will continue to rightfully complain (because they think it is unfun) and possibly leave the game. Cuz Dominion is For Honors bread and butter. It is the game mode that really needs to work. It is where the casuals enjoy most of their time. And I guess with it, the game will continue living or die.
I 100% agree. I hopped on For Honor after taking a break and EVERY game i got into there was always a centurion. This character ruins the game for me and my friends. The centurion has too much stamina and can just constantly guard break you and throw you to the ground. REPEATING. It takes about 3 guard breaks for the centurion to finally kill me and I cannot roll away or dodge any of these attacks. The centurion is RIDICULOUS. I don't understand what happened, this is absolutely no fun if you go against a team full of centurions and if they keep spamming the same EXACT moves that you literally cannot do anything against.
I took a break from this game and I'm taking another one. DISGUSTING
thats the issue, they are great for mixing up but why bother, your total CC is enough to do the job and is a lot safer to do. every match now there is a centurion running around using heavies and punches only in groups so they can take half to a quarter of health if you had the audacity to get hit once.Originally Posted by TheBosnianTarik Go to original post
dont playOriginally Posted by KalkPost Go to original post