First off, let me say, don't get me wrong. I'm all in favor on a leaver penalty. Whether it be a 10% drop in your W/L or even a temp ban on joining that mode again, but...
This game would dwindle even further than it already has if you do this. From my experience, a large chunk of the community will leave games, especially in Dominion and 1v1 and as of right now, it's justified. Shinobi, Centurion, Warden, Warlord, PK, etc, etc. all need fixing or the other champs need to be caught up.
We have too many different balance issues which are killing the state of the game. Let's talk 1v1. Kensei is the weakest, lowest tier hero. Take a DECENT Kensei player for example (all MLG Kensei jokes aside): Naturally, he/she FOR THE MOST PART wouldn't be able to compete with any hero that's higher than A+ tier. He/She'd be getting shafted by your terrible balancing alone. Should he/she be punished for using one of the heroes you designed and getting obliterated by one of these S tier heroes? Should he/she just keep taking losses resulting in the player quitting the game? Or should he/she quit playing Kensei until you decide to fix your game? The latter (or Quit) is basically what you're incentivising by making this adjustment RIGHT NOW and that clearly isn't healthy for the state of the game. This goes for every low tier Hero.
In Dominion/Elimination it should be pretty simple to understand why this wouldn't be a good idea. New players (if those even exist in For Honor anymore) could join a match expecting it to be fair and fun. Yet they'll either get a full team of 144 GS Warden/WL/PK/Nobu or Centurion/Shinobi while they're in grey or blue. Whatever the mix will be that itself just isn't fair and justifies a leave. What if the player gets put into an already losing game? How's that fair?
TLDR;
I could rant on and on about why it wouldn't make sense.
I'm highly in agreement with a leaver penalty if it's justifiable. Sadly, in the current stage of For Honor, it's not.
Yeah that's pretty much the opinion of everyone except a loud whiny few. Leaver penalties are good, a must in ranked, but that assumes the game is playable. Between balance, bugs, and bad match making you have to quit games here and there, and now people will be punished for it too? A lot of people will go play something else.
WHat ranked ? The game is so broken they delayed the ranked games LOL.Originally Posted by dasorrow Go to original post
Meanwhile injustice 2 showed us how to properly do a fighting game ROFL
I want to pick up injustice 2 but I'm completely turned off of it by deadshot and darkseid. Spammy zoners make fighting games so boring and tediousOriginally Posted by Lord-Micidial Go to original post
I would love to buy it, but unfortunately is for console only.Originally Posted by Antonioj26 Go to original post
Yes I agree, spam is boring but i've seen plenty of injustice 2 gameplay, at least you cannot turtle up ad infinitum to troll your opponent. And seems overall better designed than FH. At least people there PLAY
Only problem with the penalty is getting disconnected from games would probably count towards you leaving. Say the penalty is a 2 hour ban after leaving 2 games in less than an hour, you get disconnected from 2 games and bam you're banned for 2 hours. I like the idea of the penalty but right now I think they should get the servers stable enough so half the community doesn't get banned from disconnecting.
Good point. Can be no worse than shin kick spamOriginally Posted by Lord-Micidial Go to original post
They have said, multiple times, the game knows the difference between quitting and being disconnected, I believe they said that was why it was delayed from the last time they had for it coming in, to iron out the last of the bugs.Originally Posted by CHawkins27 Go to original post
Right, because they have done such a good job with releasing bug free patches....lolOriginally Posted by CandleInTheDark Go to original post
I'll respectfully disagree.
We need it sooner than later.
People who quit run the possibility of booting one or more of the other players. sometimes even ending the game due to how the system is setup.
It really doesn't matter what is or isn't justifiable. This problem will exist no matter how well they stabalize the system. and they physically can't change to a new system now.
The only "justifiable" point right now is the MM argument. you know. matching into premades as a solo. Or running into high gear score players. They are already working on that.
The next MM update is supposed to take into account your accounts overall reputation. along with some other factors to reduce the likely hood of you running into high geared players.
and they already made gear massively less important.
Like you mentioned the population isn't stable enough. So we can't afford splitting it into solo que/group que. But they can and probably will make that solo matching into a group less likely. but it's still going to be possible. Because they can't allienate group players. they deserve to play just as often as you do.
Balance isn't a reason. i'm sorry it's just not. Things will never be perfectly balanced. there is always going to be someone the community deems the worst. Or the best/overpowered. Bugs will continue to show up as long as further tweaks are made to the game and heros be brought in. it's something people need to accept or just stop playing.
If we were playing any other game arguments against a quit penalty would have ground. but the simple fact that quitting can actually end a game for others is the only reason we need to state to get a quitter penalty in asap. it's just that way.