🛈 Announcement
Greetings! The For Honor forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #1

    Sugest. Shinobi - Faster recovery after being hit

    It is apparent that this is needed based on the fact that shinobi has a very low health bar and is very slow at throwing light, (especially) heavy attacks unless the double dashed is used for light.

    Shinobi is easily killed in a 2 vs 1. This would make it slightly easier for matches in dominion.
    Share this post

  2. #2
    No. He already has a bug that lets him recover super fast from throws. There's no need to make that intentional.
    Share this post

  3. #3
    Originally Posted by SirCorrino Go to original post
    No. He already has a bug that lets him recover super fast from throws. There's no need to make that intentional.
    i didn't mention throws did I...
    Share this post

  4. #4
    ChampionRuby50g's Avatar Senior Member
    Join Date
    May 2017
    Location
    Australia
    Posts
    2,242
    Originally Posted by RandomArtist752 Go to original post
    It is apparent that this is needed based on the fact that shinobi has a very low health bar and is very slow at throwing light, (especially) heavy attacks unless the double dashed is used for light.

    Shinobi is easily killed in a 2 vs 1. This would make it slightly easier for matches in dominion.
    So let's make he hero than runs away from every fight and the quickest hero in the game even quicker and add nothing in to the game to counter it. Makes a lot of sense.
     1 people found this helpful
    Share this post

  5. #5
    UbiJurassic's Avatar Community Manager
    Join Date
    Nov 2016
    Location
    US
    Posts
    3,486
    Originally Posted by RandomArtist752 Go to original post
    It is apparent that this is needed based on the fact that shinobi has a very low health bar and is very slow at throwing light, (especially) heavy attacks unless the double dashed is used for light.

    Shinobi is easily killed in a 2 vs 1. This would make it slightly easier for matches in dominion.
    Thanks for the suggestion! While we'er certainly looking into making future adjustments to our newer heroes, I don't know if adjusting the recovery time would make 2v1 any easier. Inherently, the situation is already disadvantageous to the Shinobi. Because Shinobi excels at 1v1 encounters, it might be best to simply reposition yourself or to ping for back up.
     1 people found this helpful
    Share this post

  6. #6
    Originally Posted by ChampionRuby50g Go to original post
    So let's make he hero than runs away from every fight and the quickest hero in the game even quicker and add nothing in to the game to counter it. Makes a lot of sense.
    Idk which shinobis you fight but i never run away from a 1 v 1.
    Share this post

  7. #7
    ChampionRuby50g's Avatar Senior Member
    Join Date
    May 2017
    Location
    Australia
    Posts
    2,242
    Originally Posted by RandomArtist752 Go to original post
    Idk which shinobis you fight but i never run away from a 1 v 1.
    Well your in the minority then. Every shinobi I see runs away as soon as I parry ot CGB, runs at the sight of my team, just runs in general.
    The Shinobi is just a selfish hero, constantly throwing out lights that are incredibly quick, knocking back team mates because they want the kill, and buzzing around like a fly.
    Share this post