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  1. #61
    Originally Posted by CoyoteXStarrk Go to original post
    Because I used logic and a perfectly good example of why you don't have to leave immediately?


    That makes me a troll despite the fact that YOU are the one throwing insults and trying to say people agreeing with the penalties have no life?



    Okay champ. Whatever makes you feel better lol

    So, if we never play togheter cuz RL stuff, and we finally found a decent time to play togheter, I need to actually spend 15 minutes making him wait, because the game is so crap that kicked him, and offers no rejoin option ? Like even the last of the f2p have ?


    Your logic is like dedicated servers, its needed, but it doesn't exist.
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  2. #62
    Originally Posted by Lord-Micidial Go to original post
    So, if we never play togheter cuz RL stuff, and we finally found a decent time to play togheter, I need to actually spend 15 minutes making him wait, because the game is so crap that kicked him, and offers no rejoin option ? Like even the worst corean p2w ?
    I never said that it doesn't suck, but you leaving makes your team have to face a 2v4 and that is just selfish on your part.


    Also 15mins? Not sure what dominion matches you are playing, but unless he gets kicked the MOMENT the match starts and then your team and the enemy teams proceeds to have an ABSURDLY close match that comes down to overtime 15mins is a bit long of an estimate.


    The point is moot anyway because the penalties are coming whether we like it or not. Not only becaus ethe community wants it, but the Devs also want it implemented.

    Your logic is like dedicated servers, its needed, but it doesn't exist.

    Not gonna lie that was an excellent line that made me laugh. I am gonna steal it btw.
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  3. #63
    S0Mi_xD's Avatar Senior Member
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    Originally Posted by Lord-Micidial Go to original post
    I was playing with a frind of mine ( a real one, not the fake ones coyote runs to faceroll pugs) he got a DC because ubisoft online network is indeed a quality ones ( irony) so, since we had to do the same orders, i quitted that game to actually remake the group, because you know, we had only 2 hours of game time.

    So according to some random jerks, now i would need to get penalized because my buddy gets disconnected, and HE CANNOT REJOIN the same game with me ? Are we trolling or making serious arguments ? Get ****ing real people.
    I know this problem very well, i do play solo or with my best friend ( best friends since 13 years - but this isn't important now, also whats wrong with friends out of the internet? i met my girlfriend in the internet due to a friend i met in Terra Online 5 years ago) she lives 200 km away from me (currently i am at her place), those people are people just like you (most of the time)) but back to the topic.

    To me and my best friend, it happens too, that someone is kicked (reasons are, connection issues but in my case it happens more often if somebody ragequitts (around 30% disconnect /70% kick due to ragequitters).
    And you and coyote are both right.
    If this happens at the start of a game, me or my friend will leave in 70% of the cases) if it happens in the middle of the game the other ones does some duells or something else.

    So a better way would be to implent an option to rejoin the game due to a invitation of the player who is still in the game (this is something that works in other multiplayer games aswell )
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  4. #64
    Originally Posted by S0Mi_xD Go to original post
    I know this problem very well, i do play solo or with my best friend ( best friends since 13 years - but this isn't important now, also whats wrong with friends out of the internet? i met my girlfriend in the internet due to a friend i met in Terra Online 5 years ago) she lives 200 km away from me (currently i am at her place), those people are people just like you (most of the time)) but back to the topic.

    To me and my best friend, it happens too, that someone is kicked (reasons are, connection issues but in my case it happens more often if somebody ragequitts (around 30% disconnect /70% kick due to ragequitters).
    And you and coyote are both right.
    If this happens at the start of a game, me or my friend will leave in 70% of the cases) if it happens in the middle of the game the other ones does some duells or something else.

    So a better way would be to implent an option to rejoin the game due to a invitation of the player who is still in the game (this is something that works in other multiplayer games aswell )
    All cool, but they won't do it, and thats confirms what I say.

    They don't care a flying sh1t abot quitters, they just want to use them as scapegoat to justify their 1990 network service.

    the game on its current state is too broken to implement a penalty,

    - Game is so broken that very often in 1v1 you eill find people that just turtle up without attack to make you salty for some ****ty yesterday a warlord kept me 5 minutes in a round doing nothing except blocking ad infinitum, just to troll me. Name me another game that allows you to literally keep a guy in a game for 5 full minutes because the core mechanics are completely broken. I QUIT, because i don't want to waste my time with nerds like him.

    - GAme kicks out your friend, so if you have limited game time, you are foorced to finish this game in 3 ( according to some fanboys here finishing the game in 3 because one quitted deserves a penalty, but finishing it in 3 people because you got kicked out is fine LOL) and theres no rejoin match, so you both need to waste 15 more minutes

    - No proper matchmaking, thats mean a new fresh players will get matched with 2000 hoiurs no lifer, that will destroy him, again he will be forced to actually get facerolled for 15 minutes because ubitroll MM doesn't work

    -No differences between solo q and full premade with discord. Again same, you will get facerolled, if the team is half decent you won't be able to move. Same problem with DBD if the 4 survivors are in premade, the killer will be obliterated in less than 2 minutes. The difference is DBD is an indie for honor seems like one, but it isn't.

    -Bad balancing, against 4 centurions ? No ty.

    - All the above, are UNRANKED games. So, if you really are that competitive go in ranked. Oh right, the game is so broken theres no ranked LOL
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  5. #65
    Originally Posted by UbiNoty Go to original post

    Rage-quitting because you don't like the way is going is not conducive to the overall For Honor experience and negatively impacts all players [...]

    If there are other reasons that are causing you to want to rage-quit, bring it up with us so we can address it. We want you to enjoy the match and see it all the way through to the end - so we'll try our best to resolve any problems that may be causing the rage-quitting. Also, at the end of the day, you're not playing by yourself, but with others and we ask that you be considerate of that fact and think twice before you try to rage-quit for any reason.

    Thanks!
    Okay let me try - but first of all: My team and I never Ragequit (how you defined it) and you are on the wrong track if you think people are only leaving because of that. If we are losing, we take the loss. More so, we take it gladly because we are rarely meeting good teams. We are leaving a game because we want to play together or I leave a game if the game has technical issues which makes it basically unplayable.

    What happens from time to time to one or several of us:

    - Blurry screen
    - Controller not working
    - Black Screen
    - A game that is resyncing every 30 seconds
    - Group splitting (!!!)
    - Not able to move the character
    - One or more of my team are getting an Error
    - massive lagging
    ...

    I am all in for quit penalty (because hell we have such opponents nearly every game) but I feel the game needs a bunch of fixes beside implementing the penalty.
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  6. #66
    Originally Posted by Utopie. Go to original post
    I am all in for quit penalty (because hell we have such opponents nearly every game) but I feel the game needs a bunch of fixes beside implementing the penalty.
    That's pretty much the opinion of every sane player. Problem is Ubi won't admit the game has any errors, so nothing will be addressed, so the penalty is going in even though it'll screw the game even more.
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  7. #67
    S0Mi_xD's Avatar Senior Member
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    Originally Posted by Utopie. Go to original post
    Okay let me try - but first of all: My team and I never Ragequit (how you defined it) and you are on the wrong track if you think people are only leaving because of that. If we are losing, we take the loss. More so, we take it gladly because we are rarely meeting good teams. We are leaving a game because we want to play together or I leave a game if the game has technical issues which makes it basically unplayable.

    What happens from time to time to one or several of us:

    - Blurry screen
    - Controller not working
    - Black Screen
    - A game that is resyncing every 30 seconds
    - Group splitting (!!!)
    - Not able to move the character
    - One or more of my team are getting an Error
    - massive lagging
    ...

    I am all in for quit penalty (because hell we have such opponents nearly every game) but I feel the game needs a bunch of fixes beside implementing the penalty.
    Yep, you are right, and they working at them.
    If we get the quit penalty we can hope, that less people will quit this game.
    This means, the less people quit -> less error due to quitting occure -> Error left are easier to refer/match to Gamebased issues
    There are tons of errors due to ragequitter and if this amount shrinks it will be abit easier for the devs, it is a step-by-step process.

    Originally Posted by Egotistic_Ez Go to original post
    That's pretty much the opinion of every sane player. Problem is Ubi won't admit the game has any errors, so nothing will be addressed, so the penalty is going in even though it'll screw the game even more.
    Ubi knows their issues and some they don't know, so if the community helps by informing Ubi about them they can adress those issues as far as possible....
    And why this Penalty is a good think, i did explain it above....

    Originally Posted by dasorrow Go to original post
    its like watch and alcoholic lmao drink away acting like the world is theirs not knowing they are actually killing themselves
    And watching people like you is even worse .... there is no positive feedback, only complaints, but feeling like you are the kings, knowing everything better.
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  8. #68
    I'm concerned about false positives. The game has a tendency to freeze, forcing me to terminate the process through Task Manager. I can run any other game crash/freeze free, and this only happens with For Honor. Will I, and other similar players, be punished for the failures of Ubisoft and their game, in this war to persecute rage quitters?
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  9. #69
    Originally Posted by UbiNoty Go to original post
    Like I just posted - let us know what kinds of reasons you have for rage-quitting so we can address it. We have to know the problem first so we can fix it!
    Well, first of all, before you can even consider implementing penalties for ragequitters, your platform needs to be reliable and working properly. Sadly, it just isn't.

    I still get random disconnects or sometimes your anti cheat program randomly boots me out of the match (never cheated in any multiplayer game in my entire life), especially when people leave queue after a match and I stay. Granted, I never had that many issues with connectivity to begin with, not even at launch so consider me lucky, but still. Matches still crash often enough due to various error messages, your anti-cheat randomly boots people out who definitely don't cheat and random disconnects are still not uncommon. Considering how frequently many technical issues still occur ( in all of your games, not just this one in particular), you should be nowhere near even thinking about greenlighting penalties for leavers, yet.

    Honestly, I don't care about those penalties. I don't ragequit but I think you'll add way more frustration to the game than you're doing good, considering how frequent technical issues are still ruining the experience.

    But since you won't listen anyway, here's the feedback you requested, UbiNoty. Here's to hope you want to make a difference, want to make a change and improve this game, heck maybe even save it.

    So, you wanted reasons why people ragequit? People keep telling you since launch, yet you're barking up the wrong tree, still wondering what's wrong. Well, here you go:
    1. Horrible matchmaking. For Honor's matchmaking system is by far one of the worst and most unfair ones I've ever seen and I've played all the MOBAs on the market. Gear got somewhat toned down, but the issue is still there. You get matched with people who massively outgear you AND have multiple times your playtime on various characters. You can't just quickmatch and have some fun because you're never going to fight people of your skill level. This is especially brutal for beginners and the reason why all of my friends quit the game very quickly. Some quit on the very first day when they realized they don't stand a chance because you match absolute beginners against multiple prestige rank cracks, who mock them in chat after the lopsided stomp.
    2. Some characters are just flawed by design and you have to compensate with mastery of the game's mechanics in order to win. Some matchups are so ridiculously lopsided that people get frustrated. Factor in the horrible matchmaking, the gear and experience gap and it doesn't take a rocket scientist to realize why people ragequit. The sorry state of the game promotes and breeds frustration and some people just can't handle it or don't wanna put up with it. Or the just don't care. After all, there are plenty games on the market that aren't as frustrating. Don't go on a nerfing spree, though. Analyze why certain characters are lackluster and just bring all characters up to the top tier characters' standards.

    [TL;DR] You're not going to fix anything by implementing harsh penalties for ragequitters as long as your game's core fundamentals such as matchmaking and character balance are (left) inherently flawed.
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  10. #70
    Ulnias's Avatar Junior Member
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    Originally Posted by DrExtrem Go to original post
    Well. They are out of their minds if they think, that a penalty will stop them from quitting games.

    The core issue is left untouched - ****ty matchmaking and unbalanced heroes.

    Dear devs. If you want people to stop quitting matches, fix your matchmaking and heroes balance - because that's why people are quitting.
    oh so those people who keep getting killed (by equal leveled players) or the people who leave mid execution, or the like,.. they dont count as the people rage quitting? jsut people who are severely outmatched (which i play those games anyway, cause hey I mgiht get one fo them one day xD) matchmaking needs work. a lot of char issues are people sucking. some belances and tweaks do need to be done though I agree.
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