Fixes for Shinobi?
Ok
First: When you rangedattack on close range, you press the Heavybutton to long. You have to klick i once, like a light attack. When your shinobi does a Rangedattack on closecombat you pressed the button to long
Second: You can cancel the sickle rain, by backflipp. After the initial heavy, you can backflip, or just after every lighthit from sickle rain you can backflipp. You only have to press a and voila you backflipp
Things that need to fixed on shinobi?
1. After a countered ranged gb or a ranged parry you dropp phrone to the feets of your enemy.
When the enemy punish you with a heavy or a light attack, you can, after you stand up gb him for free, the enemy cant tech this gb, this needs to be fixed.
Only classes that have double light attacks like the orochi double Top light can protect you from this free gb.
All classes without such an attack gets free gbed after the standup from shinobi.
2. Sickle rain Combo.
Realy nice combo, but when you pop revenge, and he hits you with the second heavy he dont get autoparried and you sit in revenge on your knees and eat his three light combo.
But i think its a revenge bug, cause many people pop revenge and none off the enemys get autoparried.
When shinobi has you in sickle rain combo every other enemy can spam heavy on you in the time where he hits you with his three lights.
The same as on shugokis demon embrace.
3. After a sucksefful kick your ranged attack gets blocked, most times the top attack, its not guaranteed.
4. After a sucksefull ranged gb your heavy to intial the sickle rain combo gets blocked, or you get hit by a light attack when the enemy get onto his knees and your combo dont starts.
5. after your forwardroll, when your follow up kick gets avoided the enemy cant punish you, when you automatically press heavy attack or better light attack. The recovery frames are to short
I dont want a free gb after this, cause thats a to hard punish for him, but a confirmed light.
6. Deflect,
after a deflect you get hit by enemys or teammembers while the animation starts.
But the problem is you dont teleport behind your deflectet target and stay in front of him and you eat the next hit.
that makes the deflect especially in Teammodes useless. Its a nice tool and i like it but you cant count on it.
Some invincibility frames till the animation?
after a deflect with a followup kick and after that a ranged gb, the gb dont connect the target.
He dont tech it, cause when he tech it i lay phrone to his feets. When the enemy dont tech this gb its possible that the ranged gb dont connect.
i like this deflect, cause its a high risk-high reward tool.
7. The light after a heavy or the light after a light attack get blocket, most times the top.
That are things that i noticed while playing the shinobi.
I hope you understand what ive typed, because my native language inst english