my feelings exactly the same.i miss slow methodical fights with feinting,parrying and character switching etc.now its just disables,unblockables and stuns.Originally Posted by Mia.Nora Go to original post
( ͡° ͜ʖ ͡°)Originally Posted by yuckle Go to original post
There is nothing to adapt apart from avoiding ganksquads and just running around recapturing the objective they just left.Originally Posted by PablO_Chaconn Go to original post
At that point this game does not even resemble a closequarters melee fight at all, since it is just a button masher for ganksquad, and a pacman for the solo guy.
Funny part is, people who dismiss those complaint are not aware that when all others move onto vs AI games (once its fixed in 7 months) their queue times will just get longer and longer with the remaining games turning into 2 ganksquads staring at each other.
Lol no you aren't, you are just warlord.Originally Posted by PablO_Chaconn Go to original post
the game has 4,400 players active at the time i reply to this thread. active players of factorio in steam: 14,400. single player indie game, pretty niece. its just a joke. even awesomenauts has more active players...Originally Posted by Waynedetta40k Go to original post
oh and around 47k players playing for rocket league....numbers dont lie
Kingdom Come: Deliverance will have similar combat if it ever gets released. And it will be Single-player so its even better.Originally Posted by Waynedetta40k Go to original post
It's just not balanced with the Cent in play. He's too dominant in all aspects of a fight, even if you create some distance between you and him he can track you across the map and to win you really can't mess up even once. He has the speed of an Valk, the physicality of a Lawbringer, the power of a Warden and has his own stamina drain ability on top of all that while having the most unblockables in the game most of which you can't even parry or dodge. I'm going back to Overwatch until this is balanced.