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  1. #1

    Orochi bufs, that you devs asked for

    Lets start by saying that today the dev stream comes out and they get to buff section and say things like, we got feedback on kensei and nobushi, but not so much on orochi, so let us know what you think.

    To this firstly I got to say, what the actual ****? Do you guys even read the forums? I've been giving lots of suggestions on lots of things, UI, Faction war, buffs, yes, buffs, especially on orochi. So who the **** am I really? Idk, no one really on grand scale of things, only the guy who had the same idea on raider buff, that I have posted here. Yeah, month before raider buff I was the one who first here said that maybe a knee should do dmg and his zone should be canceled into stunning tap. Then that buff happened, not saying that devs did it cause they saw my suggestion but they did it anyways, so I do like to believe I have some good opinions on balance.

    LETS GET TO OROCHI THOUGH. Caps for short attention span people. What does make him so bad, that we saw just one player play him on season 2 premiere and almost no one playing him in tournaments?

    He has such a large kit and as sad as it is, most of it is useless. We all know that everyone says that he got just two moves, top light and zone, and sadly thats true.

    His riptide is so bad that there is no reason to use it instead of parry, literally no reason, you can't feint it so it's punishable. You are better off using a parry.

    His deflect is not as bad but once again, why risk it if you can just use a parry? The light deflect does little to no dmg and heavy deflect can be rolled out of.

    His storm rush takes insanely long time to que, very predictable, and easy to punish. You can't even use it on reaction to dodge, you got to predict that your enemy will attack, because if you do manage to dodge with it on reaction, you wont land a hit because they recover too quick. Also feint window is way too short and so is gb window.

    He also got painfully slow side attacks, so bad in fact that you know no good orochi will ever use them unless it's a feint and here comes the problem, his mind game is super limited, if you see a side hit, you know it's a feint, just get ready to parry top and you get a free heavy on them. They can't land top light on you cause you keep guard top? Get ready to parry zone and get a free heavy, so basically they are super easy to crack while they got no ways to really open anyone up.

    SO WHAT I SUGGEST IS, a few things actually and not all of them have to be done.

    Firstly make riptide feintable, maybe even into soft gb cancel, or maybe add to where you can't be gbken while doing it.

    Then lets move to storm rush, that thing should work like hidden stance or full guard and what I mean by that, you should que it by pressing C on PC, this way we will avoid miss input that gives us riptide instead, and trust me, it happens, to me and to others. Just make it so storm rush que time is shorted and input is just one button, like nobushis hidden stance, and make it work like one too, where it's an actual dodge that gives you invincibility. Broken? Not really, you get guard broken half of the time when using it now anyways, so there way to counter it, while making it not total ****. Also make feint window far longer on it and to make that happen, increase the range on it as well.

    Thats not all of it either for storm rush, something must be done about how easy it is to punish, so here a few ideas that can be done, and really more than one of them should be implemented. One is making gb cancel window longer, like much longer, because when you use it now, half of the time it works, the other half it does not. It does not help that you got to get into someones face to even use it for gb cancel since the range is so short, so how about making it useful through entire or most of the storm rush run? Also how about ability of changing side of the swing mid run? This way it wont be feint or a free parry each time.

    So his sides, are actually ok if everything else above gets done, cause he will have other tools but if not then maybe speed them up? and I mean just the lights.

    Then lets speak about a big one, how orochi, just like kensei, just like nobushi, just like berserker, have no way to open people up and if you guys notice a trend, the top tier heroes, all have these openers. Shoulder charge, shield bash, kicks, headbuts, shoves. Most of them can't even be punished by gb, all you can do is dodge but at least they got a way to open people. All the low tier heroes don't have those, except pk, cause her attack speed is her openers, so as it stands, to balance heroes from low tier to top, they need an opener.

    Yes, I am suggesting that orochi, kensei, nobushi, berserker, all get some unblockable openers. How about a kick for orochi that can drain stamina and give him a side light or something? Something thats not too damaging but something that needs to be dodged.
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  2. #2
    UbiJurassic's Avatar Community Manager
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    Thanks for leaving your Orochi feedback, N3ver_M0re. We have an official thread going for the feedback here, but I'll make sure this thread gets passed along with the official one.
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  3. #3
    Did not realize there was one, sorry. Gonna repost it there. Thank you
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