Originally Posted by one.Autumn.Ieaf Go to original post
Storm Rush:
Make it unblockable after hold for x seconds besides more feintables frames, at least 3 more steps,
This way, if used at right distance, it could be a good weapon against turtles
Deflects follow ups:
That was the best idea I saw in this topic:
Originally Posted by Jest_ Go to original post
The hidden guard stance is another thing that needs to be reworked because as of now it's useless. What you get is if your reflex guard runs out, you move your sword to the middle and it supposed to confuse enemy to where will you strike from but it's actually useless. Lets for a moment ignore the fact that orochi sides are free parries and top light and zone are only viable attacks. The fact is that your opponent will simply see where you had your guard last and knows where the attack is coming from. It would be way better if orochi always held his sword in the middle, even when reflex guard is still up and only moved to sides and up when actually blocking. This way there really will be a mind game to where the attack is coming from, of course thats only if side light attack speed gets buffed.
Then there is storm rush gb cancel. Lots of people do not use it and lots of people don't even know it's a thing, I actually saw some suggest here that storm rush should have a gb cancel. The reason why they do not know about it is because the window on it is so small that it's useless. You got to get into someones face to even use it and even then it wont work every time and you just use gb in air and then get gbken instead lol. The window on it needs to be much larger, like till last step, and the storm rush speed and distance needs to be buffed as well. To make it viable, storm rush just needs a buff, on distance, speed, feint window, gb window, and possibly make the direction of swing changeable during the run. This way this move will actually have some use.
The size is correct, you can see the zone for see through it. It's a Jingasa. That seems a straw one, to protect form rain, but there was steel version too, for using like a helmet. I can't assure but i think the most common was the smaller one, made from steel and used like helmetOriginally Posted by SakuraFlowering Go to original post
This is a good idea for deflect reward, i have suggested something similar, with elbow, but animation kick is already there (well elbow too) it was great to have an animation for side deflect and other to front defeclt with same resultsOriginally Posted by Existentialmeme Go to original post![]()
Originally Posted by Desu_Vulthala Go to original post
that is so true... thanks for remind me ab this Desu_Vulthal.
Could the devs explain the purpose of the reflex??
I belive that such disavantage would have a good side, a vantage in any way but its don't.
The enemy simply knows your last guard position
(In orochi's cases the opponent not even need to care ab this, he knows we are going for the top slash)
I main orochi and think they are pretty cool. You can only mix up so many different methods to open someone up. So I was wondering if maybe we could get like a ridiculous chain were there's minimal time to avoid it. Within the chain I'd like to be able to hit my opponent a couple of times and practically drain all their stamina and then follow it up by knocking them to the ground and doing a jumping stab. I want it to be balanced so I think it should only do about 75% of the enemy's overall health. If there's anyway where we could take everyone's best feat and give me all of them I'd appreciate it. I mean who needs to play conq, pk, kensei, or zerker when I can just do whatever they can. Hmmm what else would make my hero god, I mean more well rounded. Oh can you guys at Ubisoft give me a feat where I can armor myself and all my allies that way if there's 4 classes the same as mine we can all do it. You know, just in case if it's a close game the other team in dominion is at a significant disadvantage? Other than that the only thing that would make my orochi even with other classes is if whenever I deflect smoke pops up like Im at a magic c show and I teleport behind them like scorpion from Mortal Kombat. I want to be able to do some damage that way there's no chance of the opponent countering my deflect. I think that about does it and I have really thought this through, for years in fact. I wouldn't want to make this unfair for any other class or player so I think it's a good idea. You at Ubisoft think you could make it happen? It's ok if it comes out messed up we as the community will just keep throwing cash your way in hope while you "work to resolve" this constant and never ending cycle of problems in a game that had such promise and so far more extremely disappointing. But of course, I'll keep playing it, at least until June 2nd.
yes, the way we cant keep a guard direction.Originally Posted by CaynAldan Go to original post
I corrected this already, thank you;