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  1. #231
    Originally Posted by SerSine Go to original post
    hehehe i know the devs are playing with us and planing a demonic orochi rework in the shadows. perfecting the rework and such. just please, at least add the oni armor or some armors that have chain mail on them. i CANT WAIT till you guys release the info on his rework.
    Don’t hold your breath. This thread has was started in S2 and Orochi has only been nerfed during that time. Additionally, reflex guard bug and the bug that prevents dashing/rolling have been in the game since launch are STILL in the game, so RIP Orochi!
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  2. #232
    I think Devs chef has butthurt Playing v.s Orochi. ****in ****
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  3. #233

    Double top lights damage

    Make the double top lights do the same damage that they do now, but only when someone is been parried, and with the normal attacks (when someone is not been parried) do the same damage that they did in year 1.
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  4. #234
    i am agree he needs opener but his zone and top light is just too fast i hope with lag compensation they wont be like instant hits. Other than that, i agree he needs opener because every Orochi just spams zone or top lights and this is annoying for me.
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  5. #235
    Originally Posted by CaynAldan Go to original post
    Well, i can't watch livestream yet, so i'm going a bit blind but maining orochi i can say if we look at Warlord or Warden as standard, Orochi is a bit Plain.

    -Has no Openers
    -Its reliance in deflects is more a drawback than an advantage. Parry is far safer and rewarding.
    -Its deflects attacks are insuficient. However, i should say it's heavy deflect it's useful now (but it's still worse than a parry)

    I thought Centurion moveset is a good precedent to change a lot of character with his follows to blocked attacks, but i donīt know how dev want to change defence meta or Orochi.

    My personal thoughts are than assassins should be agressive characters and deflect should works to defence themshelves while they are attacking (for defending and attack we have parry)

    Some ideas could be:

    -Unbrokeable storm rush: is a very telegraphed move, very parryable, so I donīt think i would unbalanced (there is a eternity since i block a SR, I always parry)

    -Storm Rush with wider feint window: It would be use to close gap, and would be risky enough to be punished

    -Storm Rush like a "Orochi Hidden Stance". It seems a bit unfair for nobushi but movement itself has that "Iajutsu taste" so i'll put something like that. Personally, i don't give Storm rush any Invulnerability like hidden stance, but i hidden attack side until last moment.

    -Riptide strike with hyper armor: So it could be used to change damage

    -Riptide Strike feintable: It's something was asking for a lot in forum, but i'm not vey fan of feints. I like fluid combat not feint contests

    -Some light-heavy combo: Actually, orochi only have one combo started by light attack, so itīs very predictible, and get an executions would be very hard.

    -Second light guaranted on side attacks: it's something asked a lot in forum too. It would be great, but with anything else, we have another "light-light" spammer.

    -Gust wind and hurricane blast as chains finishers: In special hurricane blast could make a lot of good mixup but like finishers, we still have the problem of lack of openers.


    That's only ideas and not a list of Orochi's improvements, in fact, a lot of them together would be clearly op. just a bit of "stormbraining" waiting for how Ubisoft team wants Orochi to be played.

    All of this thinking in top heroes (warlord, warden...) like standard.

    In my mind, Unblockables suits for assasins, hyper armor for heavys, CC for vanguards (Like a main stream, not a rigid pattern) with hybrids having a mix-up of those, coming up from classics moba games.

    I hope this would be usefull somehow.
    I like the idea of storm rush becoming unblockable since it is slow, plus that could be used as an opener.
    And adding Tozen's kick, similar to Aramusha would be awesome, and make sense since he's Japanese & probably trained in martial arts.
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  6. #236
    After last patch, i found Kensei is better Orochi than Orochi. Kensei's mix up are awesome, they are ver fun to mix with a lot of combos. Give some similar love to orochi (plus tozen's kick ^_^)
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