UBISOFT, plz tell me why you don't learn from your mistakes
There is a lot of course, I could speak about the character balence but this is not the topic here.
I want to talk about servers, Rainbow 6 siege took almost one year of comblain by the comunity to get dedicated servers then on a game based mostly on reflex, you put p2p conection? and then you are asking why people get disconected or laging? I watch every single of the warrior's den and your report on the website and nothing is mentionned about the eventuality of servers for For Honor, just like you don't care about the comunity, it is simple btw, there is about 1 or 2 complaint by pages on this forum that is about conection and p2p problem. I know other e-sport game do the same like hearthstone, but I thought you was smart enough to know that it is a reflexion game, no an action one.
really, dedicated servers would fix most of your problem and it is a minimum for a 60$ game with a 40$ season pass that everybody had buy just to play new character 1 week before.
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