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  1. #21
    Originally Posted by Vagabond__John Go to original post
    OP really complaining that their team choked? He was so bold to say "we were crushing their souls with our huge skill advantage" till the tides turned on him. And because it did, he comes on to the forum and cries about it. Awww, aren't you the fruitiest cupcake ever. How do people like you make it in life with the mentality of a b@tch?
    I stayed in a game vs 4 Centurions til the very end. Im solo 100% of the time so we were full pug. I was 9-2 when tides started to turn. We had em on the verge of deafeat in rapid succession.


    They started to snowball. This inst an irregular thing.

    What was irregular was how severe the snowball was given that my team already had their rank 4 feats. It was one of the fastest and most brutal snowballs ive seen. It like once they all got the shield it boosted them and then they all got catapult.

    I dodge like 50% of catapults... I dunno it seems like they get thrown when im deep in a fight...

    i encourage you to check my stats. Im no noob
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  2. #22
    Originally Posted by M.Sword.Y.Face Go to original post
    How the fk do they get level 4 feat when you are crushing them all game long. Stop this BS.
    You got the hows in the post above.
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  3. #23
    vgrimr_J's Avatar Senior Member
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    Originally Posted by Blasto95 Go to original post
    It says Punches, Kicks, and Throws deal damage. Unless from striking someone with your weapon into a wall does extra damage, THROWING someone into a wall will do extra damage as intended.


    And the shield is very slightly OP at least a strong feat. I wouldnt care if they nerfed or left it alone. I dont think its game breaking, just a little silly that you can get free shields from across the entire map. Personally I think a very large radius, something like the size of a capture zone in Dominon or even larger would be more fair. At least then there's some thought process to the feat and not "oh no were breaking, here's full shields"

    I think we need some clarification on how much the Shield actually gives you in comparison to health. While it likely does not double your HP, I think its still a very generous amount. Id say at least 50health possibly more. That would add up to at least 1/3 extra HP or more for all heroes
    if the stagger from ONE JAB against the wall does 60 damage to you do you think its intended ? no bugged. it should do only 10 damage not 60
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  4. #24
    Originally Posted by CoyoteXStarrk Go to original post
    1) The shields you get from Phalanx aren't that big. Its mostly just an emergency cushion to allow you to trade a bit more easily or to be able to survive long enough to get away.


    2) Catapult is extraordinarily easy to dodge. Not only do you get a gigantic circle on the ground letting you know where its gonna hit, but you even get a loud as hell horn blast letting you know its coming.


    3) If you truly had their team breaking 5 times and they still won that speaks to your teams horrendous teamwork and poor planning on your part.


    4) Kills mean exactly jack squat in Dominion since its an objective based game mode. The only thing that matters is points.


    5) UbiNoty and UbiJurassic have already stated multiple times that the Devs plan is to wait for the community to adjust to the new heroes before they start using data to tweak them so they can avoid any snap decisions and break the new heroes.


    6) If you wanna be taken more serious I would suggest making your post a little more coherent and make it sound a bit less salty. Because the only thing that I am taking away from your post is that your team choked and allowed another team to make a comeback against you and now you are here on the forums stamping your feet about it.
    2 : Catapult is only easy to doge if you are not fighting against someone else, so bs argument
    4: Snap decision would be a nerf in 1 week or so, a decent time would be 2-4 ubi usually takes more time than that and then just try small stuff and 3 weeks later if that hasn't worked they over nerf or buff others, this way balance won't be there again. This argument to not rush thing has been used since launch and the balance is still crap. so stop this ******ed bs argument
    6: Everything is regarded as salty as long as it points things out that are to strong or unbalanced. Sry but thats the reaction of an imbicl with no real answer
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  5. #25
    Good feat use can make for a clutch win.

    Berserker, 1v4, dispatch a shug, cent, shinob, and warlord in 30 seconds with both teams breaking (and all my teammates dead)
    https://youtu.be/A3tzYyFVza4?t=507

    The game is fkd right now, but every once in a while you can put the BS in it's place with a hail mary.
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  6. #26
    Draghmar's Avatar Senior Member
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    Originally Posted by CoyoteXStarrk Go to original post
    2) Catapult is extraordinarily easy to dodge. Not only do you get a gigantic circle on the ground letting you know where its gonna hit, but you even get a loud as hell horn blast letting you know its coming.

    5) UbiNoty and UbiJurassic have already stated multiple times that the Devs plan is to wait for the community to adjust to the new heroes before they start using data to tweak them so they can avoid any snap decisions and break the new heroes.
    Originally Posted by CoyoteXStarrk Go to original post
    Unless you are hit with CC, in the middle of an attack or on the ground its not hard to roll out.
    Ad 2, Even you are not consistent with catapult being easy do dodge. First you claim that "extraordinarily easy to dodge" and then that "not hard to roll out". Those statements aren't on the same level. And the truth is that catapult is stupid feat. I despise it. Kills on one hit and there isn't time for reaction for slower classes when fighting against someone else. Sometimes rolling out helps...but only if you roll out at the same moment circle shows up. But if you were in the middle of...anything else then idle then you're dead.

    Ad 5. That's unfortunately just a smokescreen. They even admitted they new there gonna be problem with Cent in group situations. They just don't have enough data to perform any reasonable balance because they lack in exp in this field. It also seems that they don't have enough tools and telemetry to make properly analyze any situations. All they have is K/D that they can filter with level. But they have no idea what exactly happen in the fight. How much parries were used etc. That's what they meant by looking at community to see what's going on in one of the stream. Anyway - Their way of fixing things is wrong because it will cause more and more people leaving game. And I'm not saying that someone rage quit. They will just loose interest and play less until they stop playing. And it is very bad for all of us.
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  7. #27
    Charmzzz's Avatar Senior Member
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    Originally Posted by Duuklah Go to original post
    I stayed in a game vs 4 Centurions til the very end. Im solo 100% of the time so we were full pug. I was 9-2 when tides started to turn. We had em on the verge of deafeat in rapid succession.


    They started to snowball. This inst an irregular thing.

    What was irregular was how severe the snowball was given that my team already had their rank 4 feats. It was one of the fastest and most brutal snowballs ive seen. It like once they all got the shield it boosted them and then they all got catapult.

    I dodge like 50% of catapults... I dunno it seems like they get thrown when im deep in a fight...

    i encourage you to check my stats. Im no noob
    You say they ALL got the Phalanx feat which boosted them, AND THEN they ALL got Catapult feat. Yeah sure, they have two level 4 feats at once. I call BS.

    Anyway, Catapult is a very situational feat. It can fail completely or just kill 1 guy. Phalanx is much better in most cases as it affects everybody alive.

    I, as a Knight player, prefer Sharpen Blade + Fear itself on my PK. You kill people with a ZA + Light attack. Best finishing or turnaround feat combo.
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  8. #28
    Ulnias's Avatar Junior Member
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    Originally Posted by M.Sword.Y.Face Go to original post
    How the fk do they get level 4 feat when you are crushing them all game long. Stop this BS.
    because they still earn renown also... seriosuly... not as fat as the better team/player/ but still they unlock their feats as well...
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  9. #29
    And don't forget they earn reknown at 2x the speed of any other character besides the shinobi who is also bugged.
    If they are turtling in a zone they can have all 4 feats before you get your 2nd, even if your also boosting a zone.
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  10. #30
    Originally Posted by CoyoteXStarrk Go to original post


    2) Catapult is extraordinarily easy to dodge. Not only do you get a gigantic circle on the ground letting you know where its gonna hit, but you even get a loud as hell horn blast letting you know its coming.


    "gigantic circle"
    easy to dodge
    "GIGANTIC CIRCLE" - I need bigger capitals...
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