is there actually anyone who can react to to the kick (seeing the orange color and reacting to it) or just gamble if it's coming or not?
bc i practiced dodging the kicks with a friend (told him to smts gb and light attack)
but i always had to gamble whether the kick is coming or not
it's not possible for me to react to the orange color
this game needs a black mageOriginally Posted by slasht14 Go to original post
I main lb and i can react and dodge the kick but i cant punish it no matter whatOriginally Posted by Eldrix47 Go to original post
damn too bad i don't have these reflexes FeelsBadManOriginally Posted by slasht14 Go to original post
i want a demonhunter plsOriginally Posted by Eldrix47 Go to original post![]()
What can you do if he keeps just spamming kicks as LB ?Originally Posted by slasht14 Go to original post
I'm really not trying to add more oil to the flames here, but it seems to me the main issue discussed here is how Shinobi's range and kick enforces the turtle game on his opponent, which is rather counter-intuitive to the idea of opening up the defensive meta.Originally Posted by Ontari Go to original post
And then after all the complaints of PK's lightspam and the subsequent nerf to it, they give the Shin even faster light attacks. Wasn't there an issue with lag as well which made it impossible to react to the PK's lights? So what would that mean to the faster lights of the Shinobi?
Point I'm trying to make, and I love the idea of the Shinobi even though I'm one of the 'bad players' with him, he's got moves that OVERcompensate for his weaknesses. A little tweaking seems to be in order, imho.