Doesn't take a master to avoid block or Parry a slow telegraphed attack just because it comes from the opposite side. Like he said it only takes a day maybe 2 to adapt to that with kenseiOriginally Posted by Hillbill79 Go to original post
The guy has some points.
Kensei isn't that bad as who main the hero want us to believe, and any change may be done with a lot of attention. Kensei has damage and range, with good tools for fool the enemy. The big problem is the game's defense system, which reward too much the passive gameplay. Just removing the GB after a parry the attackers will be benefited.
I'm a main Berserker and I know what I'm talking. Even after the armor buffed to the second hit, Berserker suffer the same as Kensei, and nobody is saying "oh, Berserker is the worst hero". Work to open a turtle with Berserker looks like a day at work, and I imagine Kensei pass for the same situation. It's not rare my opponent parry my lights, free GB me and drain I my will during a match, making me stay hopeless trying figure what to do next.
Damn, today a Kensei hit me far, far away with 2 moves!! And did a damn lot of damage!
Before change any hero, Ubi need to fix the turtle problem, the high reward the passive gameplay offer for any hero. I already met a Shinobi who did nothing but parry to GB. All he did was fishing parries. How do you get the hero with the most extense movelist and demote him to something like that? What about the Centurions who are the ultimate turtle right now?!
So, again, the guy has a point. Buff Kensei like the mains ask and we will have a big problem. Imagine buff Berserker the same way.
It is the most parry bait move in the game, you don't need to be a god at the game to parry that.Originally Posted by Hillbill79 Go to original post
You're actually ******ed if you think Ken's dodge attacks are "good" in any sense of the wordOriginally Posted by Hillbill79 Go to original post
It's literally a free GB if they block it. No parry required.
Can give you a free top heavy with warden so an extra 10 points at least to me is worth the risk when playing as him, plus the stamina loss is nice. Other characters too like raider or LB can benefit off of doing that rather than just a gb, lb gets a full 15 more damage from doing his top parry unblockable instead of gb side heavy. There are others too but I think you get the point.Originally Posted by kweassa1917 Go to original post
Im also a Kensei main.
In my opinion the current Kensei only good to fight nubie or below 4 rep player, above that I believe they already have much experience to time and parry Kensei attack or just blocking by minimum.
I have my own trick to start an attack with Kensei: Before your enemy is in your attack range do a swift strike, after you do this it is almost guaranteed the enemy already in your attack range then continue to his unblockables top heavy or other attack and feint, So this method can be use for an opener.
Lol well understandable sometimes safety is the better way to go especially when it's final bar vs final bar, no point in a parry then.Originally Posted by kweassa1917 Go to original post
Suicide Strike carries you across half of the map, I fail with the distance needed to successfully whiff it while locked.Originally Posted by nufrancis Go to original post
There was a way to unlock and whiff it, not sure if it works now though. It was tricky before 1.7, after the patch I haven't managed to do it right even once but it might be me being completely handless.![]()
I come up with this trick after patch 07, so Im confident this trick works. You only have to work your spacing and timing. Should be not hard in 1vs1, I rarely use it in Skirmish and Dominion.Originally Posted by Kitsune.. Go to original post