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  1. #81
    Wait this thread isn't a joke?
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  2. #82
    Antonioj26's Avatar Senior Member
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    Originally Posted by Hillbill79 Go to original post
    Funny how everyone on forums are masters of the game. Or masters of talking ****

    I've got close to 700 hours in this game. Reckon that's enough for me to know what I'm talking about. On pc anyway.
    Doesn't take a master to avoid block or Parry a slow telegraphed attack just because it comes from the opposite side. Like he said it only takes a day maybe 2 to adapt to that with kensei
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  3. #83
    The guy has some points.

    Kensei isn't that bad as who main the hero want us to believe, and any change may be done with a lot of attention. Kensei has damage and range, with good tools for fool the enemy. The big problem is the game's defense system, which reward too much the passive gameplay. Just removing the GB after a parry the attackers will be benefited.

    I'm a main Berserker and I know what I'm talking. Even after the armor buffed to the second hit, Berserker suffer the same as Kensei, and nobody is saying "oh, Berserker is the worst hero". Work to open a turtle with Berserker looks like a day at work, and I imagine Kensei pass for the same situation. It's not rare my opponent parry my lights, free GB me and drain I my will during a match, making me stay hopeless trying figure what to do next.

    Damn, today a Kensei hit me far, far away with 2 moves!! And did a damn lot of damage!

    Before change any hero, Ubi need to fix the turtle problem, the high reward the passive gameplay offer for any hero. I already met a Shinobi who did nothing but parry to GB. All he did was fishing parries. How do you get the hero with the most extense movelist and demote him to something like that? What about the Centurions who are the ultimate turtle right now?!

    So, again, the guy has a point. Buff Kensei like the mains ask and we will have a big problem. Imagine buff Berserker the same way.
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  4. #84
    Originally Posted by Hillbill79 Go to original post
    Funny how everyone on forums are masters of the game. Or masters of talking ****

    I've got close to 700 hours in this game. Reckon that's enough for me to know what I'm talking about. On pc anyway.
    It is the most parry bait move in the game, you don't need to be a god at the game to parry that.
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  5. #85
    Originally Posted by Hillbill79 Go to original post
    Funny how everyone on forums are masters of the game. Or masters of talking ****

    I've got close to 700 hours in this game. Reckon that's enough for me to know what I'm talking about. On pc anyway.
    You're actually ******ed if you think Ken's dodge attacks are "good" in any sense of the word
    It's literally a free GB if they block it. No parry required.
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  6. #86
    Antonioj26's Avatar Senior Member
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    Originally Posted by kweassa1917 Go to original post
    Actually, it's not even worth a parry bait...

    Why try a parry which might fail, when you can just block and get a free, scrumptious GB=heavy a much safer way?


    That Kensei side-dodge attack is a double edged sword. It has the best evasion angle/distance of all dodge-attacks, but at the same time slowest to land and deadliest when even just blocked.

    Frankly, in terms of efficiency, even a standard side-dodge attack like the PKs or Orochis are way better. The Kensei side-dodge arc/distance is almost as much as the Shinobi dbl-dodge... which is an overkill. You don't need that much movement. Just a plain assassin side-dodge attack is all you need to evade and counter 99% of attacks in the game.


    The Kensei side-dodge attack and the Nobushi side-attack.. is at the opposite ends of extremes, both suffering from similar evils. The former dodges too much and lands too slow to be a useful dodge attack, the latter dodges too little and hits too fast to be a useful dodge attack.
    Can give you a free top heavy with warden so an extra 10 points at least to me is worth the risk when playing as him, plus the stamina loss is nice. Other characters too like raider or LB can benefit off of doing that rather than just a gb, lb gets a full 15 more damage from doing his top parry unblockable instead of gb side heavy. There are others too but I think you get the point.
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  7. #87
    Im also a Kensei main.

    In my opinion the current Kensei only good to fight nubie or below 4 rep player, above that I believe they already have much experience to time and parry Kensei attack or just blocking by minimum.

    I have my own trick to start an attack with Kensei: Before your enemy is in your attack range do a swift strike, after you do this it is almost guaranteed the enemy already in your attack range then continue to his unblockables top heavy or other attack and feint, So this method can be use for an opener.
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  8. #88
    Antonioj26's Avatar Senior Member
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    Originally Posted by kweassa1917 Go to original post
    But anyone ham-fisted like I am would just choose the safer and easier route to free damage.

    I know, I know, it's lazy.
    Lol well understandable sometimes safety is the better way to go especially when it's final bar vs final bar, no point in a parry then.
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  9. #89
    Originally Posted by nufrancis Go to original post
    I have my own trick to start an attack with Kensei: Before your enemy is in your attack range do a swift strike, after you do this it is almost guaranteed the enemy already in your attack range then continue to his unblockables top heavy or other attack and feint, So this method can be use for an opener.
    Suicide Strike carries you across half of the map, I fail with the distance needed to successfully whiff it while locked.
    There was a way to unlock and whiff it, not sure if it works now though. It was tricky before 1.7, after the patch I haven't managed to do it right even once but it might be me being completely handless.
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  10. #90
    Originally Posted by Kitsune.. Go to original post
    Suicide Strike carries you across half of the map, I fail with the distance needed to successfully whiff it while locked.
    There was a way to unlock and whiff it, not sure if it works now though. It was tricky before 1.7, after the patch I haven't managed to do it right even once but it might be me being completely handless.
    I come up with this trick after patch 07, so Im confident this trick works. You only have to work your spacing and timing. Should be not hard in 1vs1, I rarely use it in Skirmish and Dominion.
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