Kensei is the embodiment of unrewarded efforts in this game. Still ppl somehow think that countering all his efforts while lying on the couch and playing with left foot is quite fine...
I wonder if there is some kind of statistics that shows the average amount of stamina spent per 1 damage i.e. stamina usage efficiency or something like that that devs might be using. My guess that Kensei is among the most unefficient ones.
The Kensei is easily the weakest class in the game. Yeah he has good feats and range, but none of that matters when he is so slow that it's impossible to get even a single hit to land. I played the Kensei and i played against him and i rarely get hit by his attacks or hit anyone unless we're ganking. He has a unblockable heavy yeah, but you already need two heavies before that AND it's easily the most heavily telegraphed attack in the game. If you are in a 1v1 and get hit by that then really, you simply suck.
You don't need 2 heavies before the unblockable. You can go straight into it from a dodge attack. Have guard at top, dodge attack then hit heavy and it goes straight into the unblockable. upto you then whether to let it fly, feint into uninterruptable side heavy or GB.Originally Posted by Randy_Kamikaze Go to original post
By "dodge attack" do you mean free parry? It's insanely slow and telegraphedOriginally Posted by Hillbill79 Go to original post
Timing my dear fellow, timing.
You'd be surprised just how effective Kensei's dodge is. Because the attack comes from the opposite side to the way he moves, it throws a lot of people off.
Not fought many who could consistently parry it.
Originally Posted by Antonioj26 Go to original post
Whelp maybe it's me then because I'm rarely ever hit with it.Originally Posted by Hillbill79 Go to original post
A decent Kensei will only use it while you're attacking, all in the timing. You commit to an attack, you cant really avoid or block it if its timed well
Originally Posted by Antonioj26 Go to original post
Well.
The kensei is not that week on console. He might not be top tier but he is certainly not week. His light strikes are evil and the dash attacks can be fatal.
What he does not have, is an exploitable loop attack. Without the shoulder bash follow up, the warden would be low tier reduced to top light and an exhausting zone attack.
On console, the kensei does not need a buff. The warden (and every other hero with an exploitable loop attack) need a propper adjustment - emphasis on adjustment not nerf.
I play on console and after a certain level you start fighting people who can block everything you do. He has the slowest lights in the game and all people need to do is keep their guard on top and react to the slowest attacks in the game.Originally Posted by DrExtrem Go to original post