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  1. #1
    UbiJurassic's Avatar Community Manager
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    FIXED [PC/PS4/XONE] Ledge Deaths Can Count As Multiple Deaths

    [PC/PS4/XONE] LEDGE DEATH CAN COUNT AS MULTIPLE DEATHS
    Description: Some players who are thrown from the ledge of a map may receive more than the appropriate 1 death.
    Status: Fixed in 1.11
    Workaround: None.
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  2. #2
    Experienced this for the first (noticed) time this evening.

    Am I wrong or, when you get ledged the kill screen is supposed to show the name of the scum who knocked you off instead of "Environment"? Both instances of double death did this on High Fort.
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  3. #3
    Also happens if you get insta-killed though the Warden bug. Kill counts twice.
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  4. #4
    Originally Posted by KalkPost Go to original post
    Also happens if you get insta-killed though the Warden bug. Kill counts twice.
    Interesting.

    I'm one of the (seemingly) few who haven't been OHKed by a Warden. And a Warden who has never tried to use the glitch, that I know of anyway. So that's new info to me. Cheers.
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  5. #5

    Yep, Still a Problem

    PS4, Brawl, Nobushi vs Lawbringer, 1 ledging counted as 3 deaths.
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  6. #6
    This is still an issue on PS4. I noticed it only happens when ledged in an area where you fall and bounce off a rock below, then continue to fall. Its almost as if the object you hit on the wall down adds deaths to your count. Hope this helps
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  7. #7
    I am usaully a big advocate of this game but come on guys this has been an issue for over 3 months and it's not a rare bug, it happens all the time, apmetimes one fall death counts as 10+ big oversight when you're talking about ranked mode with issues like this.
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