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  1. #11
    shinobi is deadly.. no matter what.. he has low pool hp, true, but the real deed is to hit him once.. i think his kick has too many tool.. can t be blocked ( and parried ), can t out-trade him and he has a garanteed heavy. Btw, donno if it is intended, but he can counter your bg if you dodge the kick and gb ( differently from centurion that can t, after missed the kick).
    Playing defensively is tough but it s only tactic that works generally. Be aggressive means: he dodges your attack and opens on you with kick. That's all i see when fighting them

    Centurion: i just played them and yes.. in 1v1 is good but ganks are terrible.. pretty much garanteed kd and leap spam.. it s pretty impossible to your opponent to counter this.. to the other hand, the way he can mix up and follows with attack and close combat is just awesome
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  2. #12
    Lyskir's Avatar Senior Member
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    Originally Posted by Devil_Sparda Go to original post
    shinobi is deadly.. no matter what.. he has low pool hp, true, but the real deed is to hit him once.. i think his kick has too many tool.. can t be blocked ( and parried ), can t out-trade him and he has a garanteed heavy. Btw, donno if it is intended, but he can counter your bg if you dodge the kick and gb ( differently from centurion that can t, after missed the kick).
    Playing defensively is tough but it s only tactic that works generally. Be aggressive means: he dodges your attack and opens on you with kick. That's all i see when fighting them

    Centurion: i just played them and yes.. in 1v1 is good but ganks are terrible.. pretty much garanteed kd and leap spam.. it s pretty impossible to your opponent to counter this.. to the other hand, the way he can mix up and follows with attack and close combat is just awesome
    I have practiced against shinobis with my raider and i can not punish their kick, he does dash kick, i dodge and gb but he simply counter gb that or throw a light attack at me...that **** is just too safe
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  3. #13
    it s what i m trying to say.. try to feint in order to dodge their kicks.. you r just too slow and you'll take the kick in your teeth. Can t stop with fast attacks and it s fast.. people say: dodge it and parry.. the problem is: if you hve dodged the kick,m you have already countered their tatics
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  4. #14
    Originally Posted by CV_M4st3R_ Go to original post
    He fall down but not next to you, it depends at distance, and almost all moves can be interrupted with proper timed light/heavy attacks and even GB, even kicks. All about defating shinobi is at keep proper distance, time your attack and GB and catch, once u get him its 90% dead
    What would you say is proper distance?
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  5. #15
    Originally Posted by UbiJurassic Go to original post
    Thanks for the feedback on the new heroes, CV_M4st3R_! I think you'll find that a fair number of players would agree with you on most of your points. Hopefully we'll have more to share in the way of future balance changes for them in the near future.
    What?
    Most people complain about his kick.. and thats a truely point you have to look at.
    His kick needs a small nerf. For reasons search the feeled 1 million threads in this forum.
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  6. #16
    Originally Posted by Devil_Sparda Go to original post
    shinobi is deadly.. no matter what.. he has low pool hp, true, but the real deed is to hit him once.. i think his kick has too many tool.. can t be blocked ( and parried ), can t out-trade him and he has a garanteed heavy. Btw, donno if it is intended, but he can counter your bg if you dodge the kick and gb ( differently from centurion that can t, after missed the kick).
    Playing defensively is tough but it s only tactic that works generally. Be aggressive means: he dodges your attack and opens on you with kick. That's all i see when fighting them

    Centurion: i just played them and yes.. in 1v1 is good but ganks are terrible.. pretty much garanteed kd and leap spam.. it s pretty impossible to your opponent to counter this.. to the other hand, the way he can mix up and follows with attack and close combat is just awesome
    Well its hard to reply to all of you but lets go step by step, first of all Shinobi kick CAN be interrupted, it happened to me, i was in the middle of the flight and hero hit me with light attack and i finish at the ground, go to training room and try out with your friends, i believe timing is crucial i even get GB from other hero in the middle of the double dash or during spin. When i say proper distance i mean to get always as close as possible to shinobi to start the chain, if you are far from him eventually u will die, try to get him in the corner. Attack from the distance can be blocked easily, just today raider blocked 3 in a row vs me and i am always at the ground last time i couldn't run away and he killed easy. So adapt, train and u will see the difference, truth is there are people who know how to play vs different heroes and people who don't, because different heroes take different approach and defense, simple like that.
    I agree that Centurion need nerf definitely.

    Cheers!
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  7. #17
    I bought Shinobi, he's fun. When you make Peacekeeper and Warden players quit in Duel (without abuse anything, just outplaying), you know your job is done.

    But seriously, he is a noob stomper in a level that no other hero are.
    Against good players he have hard times but still is able to overpass a turtle, what I think is awesome. The chains are risky as hell and nothing is guaranteed, so sometimes we need to use single moves and risk a combo just when you think the enemy can be surprised. His 50s give enough time for the enemy react and is dangerous to be used when they are prepared.

    I did not used him in 4v4 modes.

    I think the kick tracking is damn annoying like a lot of tracking in the game. But the stamina drain is too much.

    Overall Shinobi seems ok, because a lot of trouble he causes, other heroes are able to cause the same (or more). And with so many risky moves plus low HP pool, his damage and agility looks a good balance.
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  8. #18
    UbiJurassic's Avatar Community Manager
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    Originally Posted by row.Eastw00tz Go to original post
    What?
    Most people complain about his kick.. and thats a truely point you have to look at.
    His kick needs a small nerf. For reasons search the feeled 1 million threads in this forum.
    Trust me, we've seen the numerous kick threads.
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  9. #19
    Originally Posted by CV_M4st3R_ Go to original post
    Hello,

    After i tried both of heroes, i would like to share opinion about most very often discussed theme lately.

    Shinobi is ok, the only problem is if you don't know how to play against it.at 1vs1 mode. I mean if you catch it 2-3 heavy hits and its dead! On the other side it can be deadly as hell in skilled hands, but its same like other characters, skilled hands matter and thats it. Heavy and sluggish heroes will have problem to catch it, but skilled berserker and peacekeeper can outmatch it easily. I wouldn't touch shinobi maybe some small nerf but like it is now its okay.

    Centurion is annoying as f.. when its in group and that must be reworked, seriously its like spam spam spam and 24/7 like that. When it comes to duel centurion can be easily beaten by fast moving heroes (PK, berserker, shinobi, orochi), problem is when you face centurion with lawbringer san simply cant dodge out of the way when he start spam attacks. Yes it can be counter GB at half of the attack but as soon you do that spam will come again. So either chain attacks must cost way more stamina or something to be done.

    One more thing, i believe that we all overreacted after new heroes showed up (including me), and they can easily be balanced with small changes and still have fun with them playing. But as i mentioned already i believe that Centurion need nerf way more than Shinobi.

    Thats my first impressions after today, please share your comments, and enjoy the game.

    Thank you!
    i disagree with your centurion analysis cent kick spam is easly dodged into gb or attack so if you cant dodge then it sounds like a get good problem
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  10. #20
    Originally Posted by UbiJurassic Go to original post
    Trust me, we've seen the numerous kick threads.
    i feel the kick is fine where it is at b/c its as fast as a headbutt so people who are bad a dodging get hit and complain in 4v4 its like having a group of warlords with a stun though so i feel everyone over reacting way too much
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