Yup it did, If i see two or more Cent on a team I quit. No reason to subject myself to that corny stunlock gank squad. Never quit before, but for now I just stopped playing the game again. Ill try the new characters out tomorrow but after that Ill be back on the next balance pass hopefully.
I think so.
I've only played against them in custom practice sessions, but my problem isn't their movset, it's the actual characters themselves. They don't feel like they belong in this game. Cheapened the whole experience for me.
This feels like a good time to take a break from For Honor.
Nope i guess it's playing against 2 of them.Originally Posted by Duuklah Go to original post
No. They made the game even more fun... and I am not playing the new ones... just kicking their easy butts, because they are so weak...Originally Posted by GladiatorHood Go to original post
Biggest issue is that the new characters have a bug with revenge. When revenge is activated, guard breaks still go through during activation. And attacks also land and the other players are not knocked down. Did 5 tests on this and all of them came up positive. Just a slight bug that needs to be fixed.
IMO I think they should never have added more ranged elements into a melee game, such as the ninja's heavies and GB, but oh well.
Just wait till people get used to them. Its super hard to fight some of them now because we arent as familiar with them. Give it time and also give them time to balance them just like they did with all the other guys. And for Cent focus more dodging then blocks and parries, easy to punish him when he misses a charged heavy or a leap.
It's ridiculous that people try to defend the new characters. Yeah, their attacks are dodgeable, so what? It would be ******ed if they were unblockable, unparriable, and undodgeable. Two of the biggest complaints people had about the game pre-patch were spammable unblockables and 500ms lights. And both new characters have both. That is dumb.
But it doesn't even just end there. They both get more free damage than any of the old characters were able to put out. People were complaining about LB's shove into a dodgeable light attack, and warlord's free light after a headbutt. The worst used to be warden's two lights. Compare that with what these two new characters get in terms of guaranteed damage off their spam.
I don't care how awesome you are at the game and how many centurions and ninjas you eat for breakfast, if you can't see that this is extreme power creep you are being willfully blind.