I see a lot of people talking about different strategies in dominion, but when it comes to the battlefield, it's usually very rough (at least when you're not playing with an organized team).

The main concern, in my opinion, comes from the fact that the roles of each character (assassin, tank, etc ...) is not sufficiently marked and / or put in light to be understood directly. And yet, the roles are there, since you earn points according to different actions (killstreak for assassins, defense of objectives for tanks ...).

I allow myself a comparison with League of Legends: at the beginning of the game the roles were not very clear, which gave parts a little "messy". Over time, LoL has "forced" the various roles (without necessarily making them obligated) to create a meta of team organization that is clear enough for the players, in order that they can quickly understand "ok that's my role, my job is going to be doing that and that ". Because at the moment, it’s just a little line hidden in the “how to fight” section of each character.

I’m not asking for a buff / nerf, but it would be interesting for Ubisoft to put a little bit more in light the different roles in order to make more explicit the job of each one.
Just a thought that came to me like this and that remains my opinion.

Valhalla !

(sorry for possible mistakes, engligh is not my native language )