Shinobi Leg Kick = what were the devs thinking ?
So, let me state it clear : My main now is conqueror. I know, he's pretty useless hero, nobody plays him, he's, low tiered and shield-spam ONLY option.
Now here comes the new toy : Shinobi , a tool for the newbies, I can understand that. Ubisoft desperately needs more players so they got this crap for kids who think this game is some Mortal Kombat game. They even gave him "supowers" like teleporting with invisible animation, a total nonsense crap that kills game immersion.
I can also understand that not everyone is skilled in this game, many are just casual players who like to press 2 buttons and rekt all the players.
Some of us might like to play harder and much more punishable classes.
Scenario : Dominion match, 2 conqerors vs 1 shinobi.
The Conquerors play aggresive and try to catch the Shinobi. The Shinobi uses leg kick . It's super effective !Better then a ninja, not a single hit on him.
The Conquerors try to let the Shinobi attack. Shinobi use leg kick. The Conq dodges it. No problemo ! Shinobi uses it again in mileseconds later.
Free guardbrake the Shinobi and try a heavy attack ? Bad luck ! He blocks it before you hit him !
Run and shieldbash him ? Bad luck ! Shinobi get's up before you can hit him !
Shinobi runs, uses leg kick, runs uses leg kick, both Conq are dead.
....I look at other posts and laugh about the punish you can inflict to a shinobi and how others think it's so damn easy to dodge a leg kick...
Now comes a valid question : what were the devs thinking aside the facts stated before when they made this op move ?
How do you counter such leg kick followed by 4-5 unstoppable hits ? Shall we all switch to more spamfiesta characters because Ubisoft wants so ?
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