If I remember correctly, the excuse given by UBI for FC4 not being 60FPS on console was due to them being held back by last gen hardware of PS3 and 360
So if that was really the case, and now with those limitations removed, might we finally see a FarCry game running at a higher framerate?
Or is the reality more a case of engine limitation and or the fact that open world games are really hard to do at high frame rates.
doubt it .. buy or build a PC \ see
https://mspoweruser.com/bungie-says-...tiny-2-60-fps/
consoles can't keep up with a decent PC
they lack the CPU power as they need to run cooler in a small box as well as Lack GPU power for the same reason
Well, I want it to be a stable 30, I care enough that it should be that at least. a stable 15 fps would not be fun....Originally Posted by eccool24 Go to original post
He has a point I think bringing out Far Cry 4 on all platforms at the time must have caused issues, I imagine this will be PC / XB1 / PS4 not expecting the Nintendo Switch will be able to run it so hopefully it will be more stable.
Primal looked really sweet in places, the fog, tall trees, lovely sunrises etc it almost looked like a new engine so my expectations for Far Cry 5 are high, unsure we will get 60 fps they say Destiny 2 won't be 60 either.
There was a test somewhere that had FC4 dropping into the 20 and possibly 15 in places, if it can hover around the 30 mark it should feel better, maybe PC / PS4 PRO and XB Scorpio might have a boost.
Correct me if I'm wrong, I don't play destiny, but it's not a fully open world is it? aren't the various maps just large zones that have loading screens (maybe disguised as cutscenes) to get to them?Originally Posted by Anorexic_Buddah Go to original post
Yes it has what feels like an open world but these are split into sections so although it feels like you can go anywhere in reality they are separate areas you are correct.
It also has MP levels for a set number of players and large coop areas.
With Destiny there are a lot of enemies on screen at once, the A.I. is good and it all runs quite smooth, just saying it's not 60 fps.
It would be difficult I imagine in Far Cry games, I would also be happy with a strict 30 fps but know very little with this stuff, hopefully at or after E3 news will start to filter through.
I mean, I won't claim to be a techie on the matter, I just know i've never seen a large scale open world game run at a smooth 60fps consistently (or at all)... however i'd venture to guess that in a large scale open world game, what is rendered and pending rendering in memory would no doubt be alot bigger than in a linear game like CoD or DOOM that can maintain 60fpsOriginally Posted by Viragoxv535 Go to original post