Dear Ubisoft,
Please Add global cooldown of 5 seconds on all uninterruptible attacks. Why? Because of many, many spammers on all different heroes. This is mandatory for the game`s health and quality time playing. Why 5 seconds? Because this the time a hero needs to recover from a stamina depletion.
Of course, cooldown seconds are subject to comment.
I am already gud with a very good win ratio. The thing that annoys me is that in order to counter some spammable ****s, I need to change heroes and most of them quit after 1 win.Originally Posted by ATBallZ88 Go to original post
For example when Shugoki is out of stamina he cannot avoid Conq shield spam, his dodge is simply not moving him enough to avoid it, even if it is a perfect dodge.
A suggestion for you, and all 40 spam noobs who have checked this tread without answering and voting. If you all love the same buttons combinations over and over again, become an elevator operator.
This.Originally Posted by ATBallZ88 Go to original post
Maybe you shouldn't be playing Shoguki and spamming attacks to the point you're out of stamina. Here's the thing, all characters are going to have other characters that they're going to have a hard time against. The shoguki is stupid slow and his dodge isn't worth crap, making it difficult to play him against most of the other characters. But his hyper armor and ridiculous power more than make up for his slow speed if you were any good. And btw, before you assume someone is a "spam noob", you should probably do some research. I don't spam because I dont have to. I argued against the cooldowns not because I dont want them to screw up my gameplay, but because I don't personally have any problem handling and dealing with it. If you were any good, you wouldn't either. And fyi, yeah, I did vote, I'm one of the two in favor against.Originally Posted by damp1o Go to original post
Wrong, there wouldn't be so many threads in the forums about much of anything if people weren't such crybaby whiners. Period. Here's an idea, learn how to parry and block. The conqueror cant chain into the shield tackle if you block/parry the light attack or if you parry the heavy. Problem solved. If the conqueror sees that you are canceling him out by doing this and starts to strafe to initiate the shield tackle instead, guardbreak. Shuts that garbage down pretty fast.Originally Posted by damp1o Go to original post