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  1. #21
    Originally Posted by ATBallZ88 Go to original post
    Played him for a few hours. Let me guess, you're one of the people getting destroyed because you suck at the game, don't know what a dodge or parry is, and generally whine about anything that kicks your ***?
    You obviously don't even know what the defensive meta is, smart ***. Block camping is not as problematic as the fact that any parry is way to rewarding unless you parry the kensei/nobushi. It puts attackers at a way to high risk, that's why we are stuck in the defense meta. people would just punch the block until it moves into the wrong direction, They just don't do it because they know the parry will punish them to hard.

    And besides, the people have a point. Tthe centurion needs one confirmed hit to throw out a huuuge combo that wrecks all your stamina and half of your healthbar. And in addition to that, his light attacks are just as fast as the PK lights. If THAT hero is considered OP, than why would the centurion, with the exact same speed, not be? His heavy game is very effective, but what really makes him OP, ist the light attack speed comming in addition to that. (I won't count the dumb *** wall stun lock here.) People know how to counter Peace keepers, People knew how to counter shieldbashes and shoulderbashes. These things have still been considered OP though, so why would the centurion not be? Another problem with the centurion is how ****ing easy he is to play, and how hard it is to counter him. it isn't impossible, it is to hard to do in comparison to other heroes. Why is the Raider underpowered? because he is to easy to counter. one light attack will interrupt every attack he tries to throw at his opponent, and even if you can't throw a light attack for some reason, you will still have a very easy time with parrying him. Why is the conqueror underpowered? because every opponent knows exactly what he is up to. he has no mix ups, no feinting game, nothing. Just a nerved shield bash. Every hero can be countered effectively, but mistakes are not as likely to happen with OP characters as they are with UP characters. It is never impossible to counter anything in videogames. Developers are not dumb, they are professionals. Balancing is so hard because even a counterable attack can be to strong in certain cases.
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  2. #22
    The big unbalance with the Centurion right now is the fact that one successful hit and there goes all your stamina bar. Just remove or nefr his ability to lower your stamina bar. Thats about it. The rest can be learned.
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  3. #23
    @Sauron

    Awww, somebody sounds salty. I don't know what Centurions you've been fighting, but when you actually play him, it's a completely different experience. His guard switch is practically non-existent, so you're going to get destroyed by any character with a light spam combo that can quick shift from side to side. All of his unblockables are slow and easy to side-step into punish, save for the uncharged quick punch, which is actually really easy to predict and avoid if you're fighting a spammer. As to his light attacks, as fast as a PK? Not in my experience. I've had my light attacks playing as the Centurion beat out by the Warden's heavies, having initiated the attacks at the exact same time. All of his attacks are choreographed to the point that interrupting and/or avoiding them is child's play. If you lose in a 1v1 against a Centurion as he is now, you're either a garbage player or you've encountered a hacker. The only place he truly shines is in gank squads, and that's really only because people use him exactly as they've been abusing the conq/lawbringer shove attacks in gank squads. People need to get over themselves because, at the end of the day, the problem isn't that the new characters are OP, it's that you either aren't as good as you think you are or that you simply haven't taken the time to acquaint yourself with the new movesets and how to respond to them. The new characters are far from overpowered, but IF they are, it's because crybabies like you have *****ed and moaned and complained so much that the original characters have been nerfed to uselessness. Maybe, rather than calling for more nerfs, you should ask the devs to put everyone back to the way they were before you all started tearing up every time you lost a fight.
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  4. #24
    stop trying to block the centurion and dodge him. its very easy and hes left wide open. dodge is his kryptonite and it works every time because if you dodge at the last minute then most likely they will try to start the rest of that stun lock combo and give you even more time to punish. spread the word, dodge the centurion dont block. just dont dodge into a wall. all his power is in that stun lock combo he's kind of disappointing outside of that.
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  5. #25
    You can't even ****ing counter him. You have to wait till he does a mistake. Like he tries to attack you with lights or whatever he is doing. Or is trying to charge his heavy.
    Otherwise you are just ****ed cause you see every Cent player just doing the same combo over and over. He got a trackable charged Heavy (how ****ing OP is that?)
    Either you begin with a kick or get a stab in and follow it with a Jab and you are down on the floor with no stamina at all and maybe 50 HP left. Repeat the whole thing like 3 - 5 times till the enemy is dead cause the Centurion isn't using any stamina at all during the whole process. If i got no stamina for the 10th time he hasn't even used half his bar. So ****ing broken.
    You can just hope to dodge the kick or get a lucky parry in, in hope you ****ing kill him in the process. Even Shinobi is easier to counter
    Ubisoft, before you release such broken chars, how about you ****ing fix Conquerer. Cause he is pretty much non existent right now even tho he is one of the most fun heroes out there.
    Ragemod off.
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  6. #26
    Centurion is Frost's shotgun.

    It's in every round spamming away in any situation regardless of skill or effort and, despite being identified as a problem by players and devs, wont get patched for at least a month in order to promote buying DLC for poorly tested add-on content, and then when asking staff directly if there are plans to fix it you get fed some bullcrap about "not having enough data to nerf it yet." Rinse + repeat for every subsequent DLC.
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  7. #27
    JohnBrasser - Funny you say that, I just posted almost the the same message. The guy was complaining about the Ninja Kick. My reply -

    "the point that u say, "Let me start by saying I don't have any issues dodging the shinobi kick, I'll dodge it like 9/10 times." Then why is it a problem? Maybe my kick was a diversion or just used to close the gap for my real intent, which was/is the attack. I have competed in martial art tournaments, and I can only begin to tell you how big of a headache I had, after my opponent followed up a rounhouse kick (that missed me) with a follow up backhand that landed and knocked my *** out. But in your instance your saying, he should have had to pause xMS before he could be able to through any follow up.... I wish gamers would stop wanting stuff to be so easy, and publishers giving it to them calling it balancing. Learn your art! Learn your and your opponents strengths and weaknesses! PEACE!"

    And now after reading yours, I just realized something.

    These same punks that complain because they refuse to train and develop skill are the same jerks that couldn't make it on the team in school. Imagine if the coach or school or athletic board did like game publishers and "balanced the game"

    Each Hero is different and must be approached differently, period. Point Blank. It takes practice and skill. PERIOD. Stop b**&&* ing and get to practicing and "Mastering"...

    Glad to see your post John. You must not belong to the "entitled, think everybody owe them something" generation(s).

    I do however, believe UBI owes us a game that utilizes the network better to keep a match going or to correctly reward players when there match ends.


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  8. #28
    Originally Posted by UnSeenWorld Go to original post
    You can't even ****ing counter him. You have to wait till he does a mistake. Like he tries to attack you with lights or whatever he is doing. Or is trying to charge his heavy.
    Otherwise you are just ****ed cause you see every Cent player just doing the same combo over and over. He got a trackable charged Heavy (how ****ing OP is that?)
    Either you begin with a kick or get a stab in and follow it with a Jab and you are down on the floor with no stamina at all and maybe 50 HP left. Repeat the whole thing like 3 - 5 times till the enemy is dead cause the Centurion isn't using any stamina at all during the whole process. If i got no stamina for the 10th time he hasn't even used half his bar. So ****ing broken.
    You can just hope to dodge the kick or get a lucky parry in, in hope you ****ing kill him in the process. Even Shinobi is easier to counter
    Ubisoft, before you release such broken chars, how about you ****ing fix Conquerer. Cause he is pretty much non existent right now even tho he is one of the most fun heroes out there.
    Ragemod off.
    Funny, I have beet a Centurion a many of times. It matters what hero you have going up against him, he has to get close enough to do what he do, I keep the correct distance and don't be where he need me to be!
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  9. #29
    Originally Posted by TheFunSpot.us Go to original post
    Funny, I have beet a Centurion a many of times. It matters what hero you have going up against him, he has to get close enough to do what he do, I keep the correct distance and don't be where he need me to be!
    And what Hero are you using? Don't give me Warden, PK, Warlord and that crap in the top 5
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  10. #30
    Exactly! Finally someone says it! It's fun to hear shinobi players complain about centurion combos. And every other assassin for that matter.
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