Conqueror Warden Warlord Centurion Shinobi, all of these characters unblockables NEED to be universally punishable on dodge,by every character, only in the case of the conqueror does consideration have to be taken as his is by far the easiest to dodge out of all of these, and before anyone says "those moves are punishable" no they are not, not by everyone,
I can dodge some of these, but the Shinobi and the centurion is ridiculous with their unblockable attacks. The Shinobi is harder because you have a short window to know what your opponent is doing. Whether it's a side attack, GB or a kick. By the time you realize it could already be too late. I just personally hate the centurion since he gets a free heavy if it lands
I try to be clear I choose my words carefully my grammar sucks a little but alas you have missed the point, I am asking that they be UNIVERSALLY punishable on dodge there are characters who can GB a warden after they dodge his regular SB and there are those who cannot some of them can but the timing is really specific, there are characters who cannot punish the warlords headbutt period, centurion and shinobis unblockables are technically punishable by some characters but moot as they can buffer a heavy attack to cancel the recovery frames,Originally Posted by Franleonhart Go to original post
again I say I am asking for CONSISTANCY and the conquerors charge is only useful in the right hands,
i understand the consistancy part you said, but what im saying its no class in for honor has HOMING UNBLOCKABLES you dodge them even you saw the skill miss , and redirects itself to you, thats the shinobi kick and centurion kick, unblockables homing missiles, and yes you can dodge them but still, its a joke how redirect themselves to you after you dodge them correctly.