🛈 Announcement
Greetings! The For Honor forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #1

    The Raiders biggest problem remains untouched.

    Dear developer team, I have a problem with the Raider buffs. What does the Raider struggle with? Fast attackers. His biggest problem are PKs and valkyries. That's something even your own matchup matrix clearly shows. With the additional stuntap option, the Raider can be a pain for slow heroes, but what about the fast ones? against those, his problems are all still present. He just can't create any openings against a valkyrie or PK. An easy fix for this? Priority! That is what we needed! Just one Priority attack would be enough to force the Raider's mindgames upon his opponents. without priority, he will remain an easy target against any valkyrie, no matter how high the player level might be. Even the adjustable deadzones don't help the Raider against fast opponents.
     1 people found this helpful
    Share this post

  2. #2
    I think an easy solution to this problem would be to make him similar to the Berserker and instill some super armor once you initiate the second attack. Characters like the PK, Orochi, or any other character that gets strafe happy are much easier to deal with when playing a character that has some type of uninterruptible, like the Warlord or Kensai's heavies. Force them to trade blows rather than allowing the costant side-step hack, side-step hack, side-step hack
    Share this post

  3. #3
    yeah, that, or atleast hyper armor for his unblockable. that's what i meant with priority attacks.
    Share this post