1. #1
    eric.pope's Avatar Community Developer
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    Gear Stats Definitions

    Defense

    • Defense reduces the Damage received from Attacks.
    • Your Hero’s total Defense bonus is the sum of the Defense bonuses on all its Armor pieces.
    • Defense does not reduce Damage from Bleeds, Feats or blocked attacks and is not applied while in Revenge Mode.


    Exhaustion Recovery


    • Exhaustion Recovery increases the speed at which your Hero come out of exhaustion (after running out of Stamina).


    Debuff Resistance


    • Debuff Resistance reduces the duration and effects of debuffs (bleed damage, stun duration, feats impact) affecting your Hero.


    Stamina Cost Reduction


    • Stamina Cost Reduction decreases the amount of Stamina required to perform actions.
    • Stamina Cost Reduction affects all actions that use stamina, but does not reduce Stamina Damage received from opponents.


    Stamina Regen


    • Stamina Regen increases the speed at which Stamina regenerates.


    Revenge Mode Defense


    • Revenge Mode Defense reduces the Damage received from attacks while in Revenge Mode.
    • Revenge Mode Defense does not reduce Damage from Bleeds, Feats or blocked attacks.


    Revenge Mode Duration


    • Revenge Mode Duration increases the amount of time the Revenge Mode lasts.


    Attack


    • Attack increases Damage dealt to enemy Heroes.
    • Your Hero’s total Attack bonus is the sum of the Attack bonuses on all its weapon pieces.
    • Attack does not increase Damage from Bleeds, Feats, blocked attacks and is not applied while in Revenge Mode..


    Defense Penetration


    • Defense Penetration allows your Hero's Attacks to ignore an amount of the enemy Hero’s Defense when attacking them.
    • Your Hero ignores as much of the opponent’s Defense as the value of the Defense Penetration is.


    Block Damage


    • Block Damage increases the Damage dealt to enemy Heroes when they Block your Hero's attacks.


    Execution Health Regen


    • Execution Health Regen increases the amount of health your Hero regains by performing a successful Execution.


    Revive Speed


    • Revive Speed increases the speed at which your hero can Revive teammates.


    Revenge Gained


    • Revenge Gained increases the rate at which your Hero gain Revenge when attacked.
    • (this is a combination of the season 1 Revenge Gained From Defense and Revenge Gained From Injury gear stats).


    Revenge Mode Attack


    • Revenge Mode Attack increases the Damage dealt to enemy Heroes while in Revenge Mode.
    • Revenge Mode Attack doesn’t affect Bleeds, Feats or blocked attacks.
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  2. #2
    eric.pope's Avatar Community Developer
    Join Date
    Mar 2016
    Posts
    158

    Gear Stats Definitions

    Defense

    • Defense reduces the Damage received from Attacks.
    • Your Hero’s total Defense bonus is the sum of the Defense bonuses on all its Armor pieces.
    • Defense does not reduce Damage from Bleeds, Feats or blocked attacks and is not applied while in Revenge Mode.


    Exhaustion Recovery


    • Exhaustion Recovery increases the speed at which your Hero come out of exhaustion (after running out of Stamina).


    Debuff Resistance


    • Debuff Resistance reduces the duration and effects of debuffs (bleed damage, stun duration, feats impact) affecting your Hero.


    Stamina Cost Reduction


    • Stamina Cost Reduction decreases the amount of Stamina required to perform actions.
    • Stamina Cost Reduction affects all actions that use stamina, but does not reduce Stamina Damage received from opponents.


    Stamina Regen


    • Stamina Regen increases the speed at which Stamina regenerates.


    Revenge Mode Defense


    • Revenge Mode Defense reduces the Damage received from attacks while in Revenge Mode.
    • Revenge Mode Defense does not reduce Damage from Bleeds, Feats or blocked attacks.


    Revenge Mode Duration


    • Revenge Mode Duration increases the amount of time the Revenge Mode lasts.


    Attack


    • Attack increases Damage dealt to enemy Heroes.
    • Your Hero’s total Attack bonus is the sum of the Attack bonuses on all its weapon pieces.
    • Attack does not increase Damage from Bleeds, Feats, blocked attacks and is not applied while in Revenge Mode..


    Defense Penetration


    • Defense Penetration allows your Hero's Attacks to ignore an amount of the enemy Hero’s Defense when attacking them.
    • Your Hero ignores as much of the opponent’s Defense as the value of the Defense Penetration is.


    Block Damage


    • Block Damage increases the Damage dealt to enemy Heroes when they Block your Hero's attacks.


    Execution Health Regen


    • Execution Health Regen increases the amount of health your Hero regains by performing a successful Execution.


    Revive Speed


    • Revive Speed increases the speed at which your hero can Revive teammates.


    Revenge Gained


    • Revenge Gained increases the rate at which your Hero gain Revenge when attacked.
    • (this is a combination of the season 1 Revenge Gained From Defense and Revenge Gained From Injury gear stats).


    Revenge Mode Attack


    • Revenge Mode Attack increases the Damage dealt to enemy Heroes while in Revenge Mode.
    • Revenge Mode Attack doesn’t affect Bleeds, Feats or blocked attacks.
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