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  1. #1

    A few important questions about the new gear stats

    1 - Helm. debuff resistance, what else is debuff besides bleeding damage and fire damage ?

    2 - weapon, if my defense penetration is higher than target's defense, do I do more damage ?

    3 - weapon, block damage, how much block damage is 100%? what happen if my block damage is negative ?

    4 - If I have negative defense do I take more damage ?

    5 - does normal attack/defense work in revenge mode?
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  2. #2
    1) the fire damage counts as this. so any fire in the environment or feat that has burning damage. i'm also sure this counts for those feats that activate an AOE that reduces your stam and defense. though i'm not 100% sure.

    2) No. Defense penetration doesn't allow for more damage on the target once you negate the defense completely. I'm sure the same rule applies for negative defense penetration. But I don't know. only a guess.

    3) I am not sure. And I believe it just means you won't do any extra chip damage. Since heavies always do chip damage regardless.

    4) no. Only revenge attack and revenge defense stats effect revenge now. a few patches ago they removed the double dip of defense. and the patch we just got removed double dipping on attack. This applies to feats as well.
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  3. #3
    thanks for the reply, another question: If I have negative defense do I take more damage ?
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  4. #4
    Originally Posted by SaintBaneBlade Go to original post
    thanks for the reply, another question: If I have negative defense do I take more damage ?
    I believe so. Was chatting a few others up. No one I know is sure about negative block damage. But some are convinced that having negative defense penetration means you do less damage.
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