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  1. #1

    Centurions infinite wall splat combo...

    Cmon Ubisoft dont you test this stuff.

    Obviously it will be patched. Until then stay away from them walls.

    Couple vids here of it.

    https://www.reddit.com/r/Competitive...l_splat_combo/
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  2. #2
    Personally I think it's fine. Cent is about punishing people who are not cautious of their surroundings. Plenty of people don't pay attention to the environment. which is a big part of fighting games.
    If it gets patched I won't be gimped because I don't really use it. But I still think it's fine as is.
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  3. #3
    Well his intended wall splat combo is 90dmg... Some perspective would be warlord 40dmg, warden 40 dmg, raider 40/45 dmg.

    His infinite combo can do up to 120 dmg.

    Currently a centurion standing by a wall is equivelent to any character standing beside a ledge but you can't throw them off.
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  4. #4
    Originally Posted by cragar212 Go to original post
    Well his intended wall splat combo is 90dmg... Some perspective would be warlord 40dmg, warden 40 dmg, raider 40/45 dmg.

    His infinite combo can do up to 120 dmg.

    Currently a centurion standing by a wall is equivelent to any character standing beside a ledge but you can't throw them off.
    -shrug- Zerker can do insane damage just from an OOS throw and 2 heavies. I think it's fine.
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  5. #5
    Originally Posted by Knight_Raime Go to original post
    -shrug- Zerker can do insane damage just from an OOS throw and 2 heavies. I think it's fine.
    He can do 93dam with oos punish.

    Oos punish and wall punish are two entirely different things...
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  6. #6
    Originally Posted by cragar212 Go to original post
    He can do 93dam with oos punish.

    Oos punish and wall punish are two entirely different things...
    I'm aware. But I feel like doing the OOS setup is easier to accomplish for the damage. where as with the wall I need a wall. And max stamina. and I need to get them into it.
    It's easy to do now because these guys are new. But I fought some people who wouldn't put up with my **** as cent and never got cornered.
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  7. #7
    https://youtu.be/RrkS6c0MCbE

    You can dodge the jab.
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  8. #8
    Originally Posted by Knight_Raime Go to original post
    I'm aware. But I feel like doing the OOS setup is easier to accomplish for the damage. where as with the wall I need a wall. And max stamina. and I need to get them into it.
    It's easy to do now because these guys are new. But I fought some people who wouldn't put up with my **** as cent and never got cornered.
    Your saying its harder to GB someone then to run someone oos then GB them o.O.

    More importantly though centurions quick throw triggers wall punish.

    120 damage off of 1 mistake is broken asf. If you can't see this you are clueless. It's basically the same as ledging.
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  9. #9
    Originally Posted by cragar212 Go to original post
    Your saying its harder to GB someone then to run someone oos then GB them o.O.

    More importantly though centurions quick throw triggers wall punish.

    120 damage off of 1 mistake is broken asf. If you can't see this you are clueless. It's basically the same as ledging.
    Considering how often people feint and parry yeah. I do.
    cent's quick throw never works for me regardless of what light I try to use it off of. So I really don't acknowledge it.

    Both new heros are on that scale. Cent requires the opponent to play good or get bodied. Shinobi requires the user to play good or get bodied. in exchange for that they are given strong powers that literally break the current meta. So i'm for anything save bugs that tear down this stupid safe and block game. cent's inf wall combo is working as it should be mechanically.

    If the developers decide to remove it as I said I won't be gimped. I'm simply expressing I don't think it needs to be gone. Sorry you've got such an issue with someone having a differing opinion than you.
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  10. #10
    Not every character can dodge it.
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