Originally Posted by
angstik
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I guess you can't just think about the fact that the campaign would be in coop.
No way fights like the ones against Vaas/Hoyt/Yuma could be rendered by player 2 different characters (who gets the kill? The other stands and watches?). Same for simple things like chatting with the villains or the characters. In previous games, we've been the "saviour" and when coop was around, Hurk was just the deranged dude helping you. In terms of scenario, it's extremely hard to imagine sequences where 2 players could be in. Like when we're stunned from behind (so do it for both players?), receiving a bullet stopped by a lighter (oooh! lucky are we!) or other big blocbkuster moments. It would need a bunch of dedicated cinematics, fights and all for that, while only a part of the gamers would do the campaign in coop.