Ive been playing against and with shinobi for the day, and isn't anyone noticing this?
The double dodge kick is definitely by far one of the most used attacks along with a heavy afterwards for the shinobi class
This is because it is extremely safe with high reward, reasons why is:
1.already hard to see due to double dodge (this is ok)
2. this move is a unblockable shove (this is fine)
3. once the kick begins, it is uninteruptable + shoves don't stop it (what the hell this is not fine! is this a bug?)
4.short window of time to even attempt to dodge (very hard but possible)
5. free heavy attack (come on)
6. takes a load of stamina (come on guys)
Theres a few things wrong with the centurion, but this one is killing people dead, come on guys, is there some kind of counter I'm not seeing to to a nearly undodgeable uniteruptable free heavy?
no if he do a light right after, then he can't be gb and you take at least 2 lightOriginally Posted by Ggshadow Go to original post
you realize that a dodge can be made in any direction, making it extremely difficult to predict when to guard break? plus, bots are bots, they can counter things before they even start because they know what inputs you have made, you have to be right in there faces for a GBOriginally Posted by Stigmandr Go to original post
seriously the uninteruptable kick is just nice? really?
yeah i don't like the hyper armour on it. that just bs, well playing as warden, i have top lighted it, but still got kicked, shoulder bashed it, but still go hit.
conq same deal.
and on the zerker well i was mid infinite combo he dodges and kicks, he eats a massive heavy right in the face, but still kicks me breaking my combo and heavies me.
xddd +1Originally Posted by robinthehood911 Go to original post
No its not. They need to remove the super armor or increase the recovery so you can actually punish him. Imagine centurion with super armor on his unblockable heavy...Originally Posted by Aku... Go to original post
Do you know what a dodge is for? to avoid attacks (even feinting then guard breaking isnt quick enough)Originally Posted by ROBINtheHOOD911 Go to original post
He may be the weakest (health wise) but if they keep him the way he is, he is the strongest by far.
yes can be guard broken during his dash like anyone
but you'd have to be stupid beyond belief to be dashing within range of his guard break for the sake of it and not avoiding an attack.
the only single only solid way of avoiding the kick is to dodge backwards when you know its coming (not when you see it coming)
and since shinobi has more than just a kick after double dodge (light, heavy, even guardbreak) how do you suppose someone should fight that?
even if you dodge his kick, the only thing you can confirm for sure is if he tries to heavy (which is bloody quick) and parry it (sometimes your light after dodge isn't quicker than his heavy), but they've given him such a quick recovery time (to being parried or gbd at long range) that the only thing guranteed to hit him is a light, anymore and you will being parried or GB'd. do I need to explain more why this is broken? or are you just gonna bring up some example that stopped you from initiating your kick?
also "worst whiny complainers" you've ever seen? I find that hard to believe with your join date, that post amount just shows you like to complain excessively
Ive been checking your posts. unbreakable? its called an unblockable you moron, shugoki has the same tech idiot, maybe if you played the game properly you wouldn't be so ill informed