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  1. #1

    I hate the new classes. (Feedback and suggestions enclosed. Warning, contents salty.)

    I dont wanna play until the new classes are removed. Or reworked. Yeah, you heard me.

    Shinobi is one of the worst designed classes I have ever seen for the person playing against them. In an entire game based in melee range, who thought giving a class an entire playstyle based off distance and NOT FIGHTING in melee range was a good idea? It's not fun to fight. It's not. Sorry, but Shinobi's entire design, core premise is screwed, and I dont wanna play against it.

    Centuron is entirely different but equally terrible. You can tell it was ment to end the turtle meta BECAUSE IT'S NOTHING BUT UNBLOCKABLES! Again, considering how much people are angry about Warden, who thought this was a good idea? What did you honestly think was going to happen? With everyone playing it now, it's nearly impossible to get a decent match.

    Both are terrible, and both share one common problem: Parrying lights with them is extremely difficult. I physically cannot depress the trigger most times fast enough to parry either.

    But because I want to be constructive, let me give some honest to god suggestions on how to salvage these trainwrecks of characters in terms of balance.

    Shinobi is ment to be a distance character. This shouldn't be the case. Seriously, the best suggestion I can give you is to rework it entirely, but given the devs have shyed away from that outright, the best suggestion I can make is to sevearly limit their ranged options, AND REMOVE THE UNBLOCKABLE ON THEIR LUNGE!

    Centurion is not as unsalvageable. Just guarentee guardbreaks off dodges, which isn't right now. By the same token as Shinobi, who thought it was a good idea to give the dude unblockables when dodging them is consistantly difficult because the timing isn't clear? Take steps to make the timing on unblockables easier to dodge, that's all there is two it, and make unblockables dodged by the centurion guarentee a GB.

    I dont want to play against these classes. Straight up, I've started throwing games when I see these guys, leting them kill me just so I get something from the wretched experience. I had not touched the game in a while previously, waiting for the patch, but now I feel the need to start actively discouraging people from picking it up because of these classes. They are so broken, and so widespread, they are dragging the game down.
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  2. #2
    I agree. Only Ubisoft can break their games by patching them.
    Also, just wait until Shinobi uses his range and counter the guardbreak, you have a free heavy.
    If you see them dodging you should dodge too and a GB
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  3. #3
    Just stop the game. It has been less than 6 hours, and u complain like a little kiddy. No one of us know how to play, either the shin and cent players, and the other ones. NO ONE OF US. It needs time to know the moves and timings, and then time for your memory to register each one of these.

    Probably you aren't made for this game ? Cauz honestly we don't need people whining after few hours, while they have no idea what they are talking about.
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  4. #4
    All of 8 hours they've been released and you must know everything good and bad about them. You must be something really special.


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  5. #5
    Originally Posted by Epoqx Go to original post
    Just stop the game. It has been less than 6 hours, and u complain like a little kiddy. No one of us know how to play, either the shin and cent players, and the other ones. NO ONE OF US. It needs time to know the moves and timings, and then time for your memory to register each one of these.

    Probably you aren't made for this game ? Cauz honestly we don't need people whining after few hours, while they have no idea what they are talking about.
    Time isn't an arguement. Go away.

    It dont take a rocket scientist to figure these things out. A character based on unblockables needs to be able to be punishable if he ****s up. A character built off ranged that isn't just an extended weapon completely screws most of this games roster. This is simple stuff which makes how it got through testing absolutely baffling.

    Also, lawl. You give Centurion and Shinobi players too little credit. It dont take too long for them to figure out how to exploit the classes strong points.
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  6. #6
    While i agree with you that Shinobi and Centurion will have to undergo a rework to be fun, we still hail from completely different planets, because in my eyes, they are UP as f1ck!

    Both of them are so super easy to kill, it isn't even a challenge - every Centurion or Shinobi i came across so far, kissed the turf less than 25 secs later.

    Could again be different on PC, but on XBOX ONE, neither of them even tries to be a worthy challenge - at the moment they are nothing, but free prey.

    BTW: The Centurion looks ugly as hell!

    Devs should have played a bit more "Ryse: Son of Rome", back in the days, to see what a cool Centurion has to look like.
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  7. #7
    Originally Posted by Lumina-US Go to original post
    While i agree with you that Shinobi and Centurion will have to undergo a rework to be fun, we still hail from completely different planets, because in my eyes, they are UP as f1ck!

    Both of them are so super easy to kill, it isn't even a challenge - every Centurion or Shinobi i came across so far, kissed the turf less than 25 secs later.

    Could again be different on PC, but on XBOX ONE, neither of them even tries to be a worthy challenge - at the moment they are nothing, but free prey.

    BTW: The Centurion looks ugly as hell!

    Devs should have played a bit more "Ryse: Son of Rome", back in the days, to see what a cool Centurion has to look like.
    It's possible the framerate lock makes geting the hang of the more advanced combo's, which Cent is dependent on, such as the unblockable into throw-into ground-stab harder to pull off. Could be just about anything TBH.
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  8. #8
    I think it is a little early to be saying whether they are op or up or whatever right now. We haven't had too long to figure out how to beat them nor how to play them. I was just in a skirmosh with a shinobi against a rep8 warden and a rep 13 kensei, of course they know their mains better than I know this character I picked up two hours ago.
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  9. #9
    Originally Posted by darkspawn2101 Go to original post
    Time isn't an arguement. Go away.

    It dont take a rocket scientist to figure these things out. A character based on unblockables needs to be able to be punishable if he ****s up. A character built off ranged that isn't just an extended weapon completely screws most of this games roster. This is simple stuff which makes how it got through testing absolutely baffling.

    Also, lawl. You give Centurion and Shinobi players too little credit. It dont take too long for them to figure out how to exploit the classes strong points.
    How can you say that a that type of character needs to be more punishable ? You have no idea how to punish him, because you didn' ttrained enough, and no one of us can help you because we didn' trained enough neither.

    You cannot judge a characters OPness if you don't know his streights and weaknesses, because you didn't trained enough. You are just blindly assuming facts.
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  10. #10
    2 possible waYS HERE

    1) Classes have 1-2 spammable easy damage stuff that will be exploited to death
    2) they won't so they will be useless.

    Until they change the meta, these are the only 2 possibilities.
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