So most of us hate that super fast AoE (Specialy Wardens).
Today I saw first hand one of the best Warden AoE use, it ruined atleast half of my pushes.
It just staggered me each time I reyed to push. Practicly the moment I dashed forward he insta poped it.
I have said several times before it can be used like that, also the little flicker on the other side of the AoE
dosent help. There are few games I have olayed against Orochi and Peackeeper use it to control like warden.
I dont want to say its all bad, but from experience against good players I can say that it is definatley unfair to
the reciver on the other end.
To balance it Isuggest:
First way is to fix the flicker, it misleads players into defending from the wrong side.
Second its speed needs to be reduced, it should not be one of the main ways to stagger your opponent but to kill NPC-s.
Third way would be to give it some sort of wind up, that the attacks speed would not be changed in overall but it cant start without that windup.
If you can block it which in many cases you cant.
The problem with the warden would be that its one of two wardens unpredictable attacks.
You never know when they are going to pop it or if theyr gonna mess up you control abilityes with it,
Other being shoulderbash as push or guardbreake, you never know if you can dodge or not.
Also Warden isnt the only class with fast aoe (altogue he is the fastest). Orochis AoE messes up so many things aswell.
Only reason I say that the Peackeepers AoE is kinda ok is that her reach is near to nothing. Ofcourse I have seen it been
nasty as hell.