1. #1

    There needs to be some feedback when collecting an egg

    Seriously, what the heck? There's no audio or visual indicator that one has picked up an egg... Which wouldn't be a HUGE deal except for the fact that several eggs are placed in locations where you CANNOT SEE THEM, no matter where you are or what you do. So how, then, are players supposed to know they HAVE found an egg? Simply by completing courses again and again, throwing themselves into any and every blind spot, and just hoping to see "egg collected" when finishing the course? As someone who specializes in UX, I can't emphasize enough how important feedback is, and honestly, RedLynx should be ashamed of themselves for omitting such a basic feature, especially when previous "item hunt" events and missions all provided audio feedback... and not just when collecting items, but when getting close to them as well.

    I'd also just like to point out that your criteria for unlocking the final, top 5% exclusive track, gives an overwhelming advantage to players willing to spend lots of cash on gems. I understand that the "freemium" business model is always going to give some advantages to players willing to spend real money, but usually there's some way for players who aren't dumping loads of cash into the game to reach the same goal. Not so in this event - whoever completes the most hunts will get the most eggs, and someone who can spend tons of gems to do 50 hunts a day is obviously going to have an advantage over those who can do a maximum of 4 hunts a day (one every six hours).
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  2. #2
    Totally agree.

    When falling into every pit and crevace in a track is a guess.
    Nice to know after completing a track that ONE of the pits held the "treasure"..
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