Not really, I find that the reason I use certain feats is because of a lack of viable alternatives for survivabilty. Do not give assassin classes the option to heal on the fly.Originally Posted by thekingshad Go to original post
Even the warlords feat is negated if you play smart and work for an execution.
We'll be removing feat CDR with the new gear stats revamp.
And we're planning on taking a closer look at certain feats and re-evaluating them - I'll make a note to the devs about your feedback.
No, Harsh Judgement is far worse. At least Flashbang can exhaust revengers and do enough damage to kill enemies in their last bar of health. I would say if Flashbang was to be buffed, make it a T1 feat or cause delayed/decreased stamina regen for several seconds.Originally Posted by Lord-Micidial Go to original post
You must have some rotten luck; I've never seen prevalent flashbang usage in any of my matches. And really, the blast radius is pretty small. A single dodge from some characters, a roll from others, and the flashbang is avoided.Originally Posted by kweassa1917 Go to original post
That's getting "fixed" with the new gear system though remember. No more attack affecting feats.Originally Posted by We.the.North Go to original post
So you are the reason people still hate PKs ....Originally Posted by kweassa1917 Go to original post![]()