Hi, I noticed some bugs on some weapons (PlayStation 4):
1) M40A5: the character hold the gun in a bad way (not in the customization menu, but in game), the right hand holds the rifle as if there was a grip of an assault rifle. The same, but less obvious, on wilderness hunting rifle. I dont know if there is the same problem on the other rifles with the same type of grip, but it would be better to check.
2) SASG-12 and Spas 12: are clearly too big for the character. are disproportionate, in fact, when you aim the stock pass through part of the body. The shotguns are well designed. There is definitely a problem in the scale. Is proportionate to itself But not To the character. The SASG 12 Should be more or less like an Ak 47 but 20 cm longer... but 20 cm longer from the handguard not from the stock...
3) P416 and MK17: there are problems with painting. In the P416 the rail covers does not save the paint, when is applied its visible in the customization menu, but as soon as you return to the game the parts keep the predominant color of the gun. The same thing on the MK17 magazine
Thank u for your attention. I hope this feedback can be useful for your staff!
Thank you so much, Onirak. Much appreciated!
I am going to move this thread over to our tech forums!
Also PS4, I would like to add something please, when you apply a paint to the Desert Eagle and then try to change the colours on indivudual parts, you can select/equip the 'colours' but the paints on those pieces don't actually change. Small bug I guess but I only use that pistol so for me its a bother.
just as a side note there should be more attachments for the D.Eagle (sights, compensators)
Thanks for sharing these additional findings and suggestions, EdEddnED-E.Originally Posted by EdEddnED-E Go to original post![]()
Ah I forgot: even the mg121, the stock passes through the Body of the character , if you aim in third person, sometimes you can see the back of the stock through the shoulder. But at this point, I think it's the same in all the bigger weapons (shotguns,lmg). Its like the rifle is pulled too far back or, as I was saying, it is slightly off scale so the stock is too long.. also because the sniper rifles are long too but they do not have the same problem. the m40a5, (apart from the bug of the hand I sayd before) is longer than SASG 12, the mg121 or spas12, the rifle is pulled lower and the stock does not pierces the body of the character. So in brief the problems is in the bigger and heavier weapons shotguns and lmg, maybe also some sniper, I don't know... I propose to check the scale of these weapons and their way of being pulled.