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  1. #21
    Originally Posted by Antonioj26 Go to original post
    I don't get how an inconsistent bug that rarely happens is a point for your corner but okay.
    Except it doesn't rarely happen, nor is it inconsistent on consoles. At least certainly not in my experience.
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  2. #22
    Antonioj26's Avatar Senior Member
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    Originally Posted by Rhodri331 Go to original post
    Except it doesn't rarely happen, nor is it inconsistent on consoles. At least certainly not in my experience.
    Whenever I try out a new character I go to duel practice in the how to play menu and the bot for level 3 is a valk. I could be wrong but I feel This rarely ever happens here so that leads me to believe this a connectivity issue. Honestly just try it for awhile and record your findings. I'll do the same and we can compare. either of us could have confirmation biases but if it's recorded then we won't really be able to sub consciously deny the truth.
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  3. #23
    My.Insanity's Avatar Member
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    Originally Posted by Butonfly Go to original post
    Valk's Toolkit is fine (relatively speaking since certain mechanics are the core of all issues in For Honor). The problem with Valk is how certain tools are inconsistent mechanically. Particularly with the unblockables- the sweep, both shield bashes, but also her light attacks etc, and how they track. Not to mention the speed of her attacks making vs assassin classes, disabling their ability to dash, and making deflects impossible.

    Valk doesn't need to be made weaker. She simply needs all the bugs/glitch/bs cleaned up. A shield bash shouldnt track through a 240 degree turn, for example
    https://www.youtube.com/watch?v=zjo0nR18B5o

    https://youtu.be/EKxJ76b4rA0?t=14

    Valk = broken at the code level.
    like i told you in your other bullsh!t post in the "combat & strategy" (Valk 170 degree turning shield bash) YOUR TIMING SUCK !!! GET GUD NOOB !

    Please everyone look at his videos... it doesnt matter if its Valk or Warlord or what ever.. your doge timing is so bad every attack in this game will track you...
    The same can be said of the leg sweep
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  4. #24
    DrinkinMyStella's Avatar Senior Member
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    just because you struggle to beat her does not mean she needs a nerf. Im a valk main and I've been using my rep 5 kensei and rep 1 orochi and have no troubles beating her.
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  5. #25
    I hate to even say this but Rhodri is actually right for once.


    The Valkyrie's ability to stumble you then heavy you until she runs out of stamina and you can't do anything about it is pretty BS and her ability to change direction is insane.


    She doesn't need to be hacked off at the knees. Just a few minor tweaks will fix her.
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  6. #26
    DrinkinMyStella's Avatar Senior Member
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    The moment that the sweep comes and takes you down accept the free heavy but straight away as soon as your up dodge backwards to avoid her vortex.
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  7. #27
    Originally Posted by DrinkinMehStella Go to original post
    The moment that the sweep comes and takes you down accept the free heavy but straight away as soon as your up dodge backwards to avoid her vortex.
    This has been debated unto to death in multiple threads and videos have been posted to prove that once you are down her stumble heavy is unavoidable after that.


    Try and keep up.
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  8. #28
    Valkyrie is fine in my eyes.

    The main issue I have with her is a bug regarding sweep. There's actually a buffer on the guard switch, so if you try to block the second light and fail, you won't be able to dodge the sweep. Yet if you eat the second light, you can dodge the sweep just fine.
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  9. #29
    Originally Posted by CoyoteXStarrk Go to original post
    This has been debated unto to death in multiple threads and videos have been posted to prove that once you are down her stumble heavy is unavoidable after that.


    Try and keep up.
    Odd, I play console and literally am able to roll away everytime just before she repeats her sweep. Could be because I main a Peacekeeper but my second is Conqueror and I don't have issues with the Valk playing either.
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  10. #30
    The_B0G_'s Avatar Senior Member
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    If they would speed up the guard stance change times of the slower heroes pk and valk wouldn't be so OP. I main LB and those two heroes are by far the hardest to deal with, especially because my dodge is trash.

    If the valk finishes the sweep combo it is almost impossible to get out of the spam vortex that follows. Pk just has light ZA spam, very hard to guard against a good PK with such slow stance change, you basically have to guess right to get a block.
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