Wonderful, you can copy and paste a definition (not an entirely true one either) and still be wrong.
You said it was MY fantasy, insinuating my own personal sexual fantasy.
In that sense, imagining something is not the same as fantasizing. English language pal. It's all about context and you clearly don't understand that.
FYI, fantasy is generally referring to something which has no basis in reality. Hence the fantasy genre.
Why is there so much butthurt on this thread? Newsflash to all:
Raider is low tier, and at the most will be mid-tier after the patch. Whichever character you use does not signify the level of skill you have, as some people stick with weaker heroes because they like the look of him/her or their moveset.
To go into further detail of why Raider needed the buff, it is because of his inability to open up turtles because he had neither fast regular attacks or unblockable chain starters. Warlord has headbutt, Warden has shoulder bash, Valk with shield bash, etc. While he has an unblockable, it is easily interruptible, comes from one side, and uses a ton of stamina.
The pros of Raider is his amazing damage output. If you get great at parrying light attacks, you will punish any opponent you face. However, him having the slowest switch between guard stances makes that tough against those who feint a lot. With the new buff, he will be able to play more mind games which will assist him in landing his very slow attacks and better attacking opponents who are either low or out of stamina.
I have played Raider a lot in For Honor, and while I have won tournaments and placed high in the Gamebattles ladder, it requires a TON of work and skill to compete with subpar players who use better heroes. This buff should make him more viable against the other heroes, particularly those who can turtle well.
The real question is how ridiculous Centurion and Shinobi will be since most DLC characters Ubisoft released in Rainbow Six Siege were top-tier off the start.
The upcoming patch is going to be hard on you isn't it mud?Originally Posted by Mudflaaaps Go to original post
Exactly this. I play a top tier character, for the same reason you said people play the likes of raider,every game I get a choice to,I play the stealthy dual wielder. Dungeons and dragons? Dual wield rogue. Dragon age? Dual wield rogue assassin. For Honor? D'uh, Peacekeeper, this was before I knew she was top tier, she was my main before I bought the game.Originally Posted by xECS DESTROYER Go to original post
So I am always pretty happy when the lower tier characters get buffs. I am not going to leave the peacekeeper just because she is considered OP, never going to happen, I can honestly say I would have played her had she started trash tier, but what I do want is for players with equal skill to be able to have a good match whatever their character is, essentially what I think needs to happen is a lot of buffs and maybe a few nerfs (more buffs than nerfs though) to make every hero equally viable or as close to as they can get it.
Conqueror gets a free heavy off a GB......I do it all the time.Originally Posted by Mudflaaaps Go to original post
I play as a Lawbringer, and the free light after shove was not warranted at all, however saying he's on the same level as Warlord is a bit much.Originally Posted by Mudflaaaps Go to original post
The thing that makes LB OP is his shove.
The thing that makes Warlord OP is the fact that he has the great advantages of a character, with few downsides.
Strong defence, check
Fast zone, check
Quick lights, check
Hyper armor on heavies, check
All block, check
Omnidirectional mega throw of death, check
The headbutt is debatable imo(I see it as low risk, low reward) However, the fact that he has all the good parts of a character, with none of the downsides of others, is what makes him OP imo.