This would be a nightmare in any game mode. Can't even count the number of times I'm in a 1v1 when the rest of my team comes up behind and unloads on me in an attempt to get a hit on the enemy for some points. I'd be dead in seconds. I think the friendly fire with the catapult and things alike is good enough.
Dear God no, at least for 100% damage to the victim.
I played a game a couple of days again where the Raider on my team BEHIND me while I fought an enemy repeatedly did his Zone Attack through the back of my head to hit my target. I would have died. How would that have punished the Raider?
100% mirror damage, more like it.
Personally I think you should get knocked down if you hit a team mate, similar to when Revenge activates. No harm done to anyone but you're on the floor, which no one is going to like, and you will not be able to keep hitting your team mate over and over.
100% FF is just asking the already toxic community to become even worse. FF already screws chains and the like, it's fine.
Gonna be honest, I do that a lot if I can't get around my ally lol. All kills are my kills.Originally Posted by Gray360UK Go to original post
That's an interesting idea, like itOriginally Posted by Gray360UK Go to original post
Knockdown would be a million times worse. Sometimes it's not your fault you hit your teammates. Pretty common for someone to come bArrelling in to get the kill and I end up clipping them. Mirror damage is a good idea thoughOriginally Posted by Gray360UK Go to original post
You sure? So if someone comes barrelling in just as you're about to land a Heavy on your opponent and you hit your team mate and die to mirror damage ... that's better than just falling over?Originally Posted by Antonioj26 Go to original post![]()
Willing to bet it would happen less often than taking a raw heavy to the face by the guy I'm trying to kill. Could also make it so it doesn't kill you to prevent that, or maybe sort of have a foul system where if you do hit your teammate more than a few times a match the mirror damage increases. Starts off low like in the 20s and maybe bump it up by 20 each time. Not sure what the cap should be but I don't see why there would need to be one honestly.Originally Posted by Gray360UK Go to original post