Before the buff the Lawbringer was considered the worst character in the game, but after that some people claimed he's a bit OP. Why? According to these poople the Shove > Light combo reinforces the so-called "turtle" meta, that is, playing very defensively and take no unsafe actions, which generally means to only block attacks, and only attack when it is almost impossible to be punished. As regards parrying it's a bit controversial, because some people say it's more dangerous than simply blocking (thus excluding it from this meta, on which I personally agree), while others state it's part of that meta.
For that reason I come up with a idea which could make the Lawbringer a true eccelent counter-attacker while encouraging Lawbringer's players to parry more often.
1) Uninterruptible stance on heavy attacks to encourage parrying (the Warlord has it and he's "only" a good counter-attacker)
2) Superior block on light attacks to better face light attacks (same as the Warlord)
That's all. Before I finish I have a simple question: do you prefer being parried more often or being slowly killed by unpunishable and guaranteed attacks?