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  1. #1

    Warlord Is Completely 100% Broken.

    Guaranteed kill with a GB almost anywhere on every map via ledging, stupid damage for a "turtle", hyper armor, ridiculous amounts of health AND he has perks that give him a damage reduction, damage increase, and even a ****ing REVIVE. Warlord is ENTIRELY broken. He needs to be nerfed straight into the ****ing ground. It's so stupidly impossible to play against a Warlord especially when they get their perks. It's the biggest crutch in the game. Seriously, please fix him with season 2.
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  2. #2
    nyrue's Avatar Senior Member
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    two things need to happen with the warlord, 1. his heabutt needs to be uber punishable on dodge 2. his charging shield bash shouldn't continue on if it misses, so that its not safe on dodge
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  3. #3

    Don't agree at all... but yes, Auto Revive is fairly annoying sometimes

    Originally Posted by Deathdrawn Go to original post
    Guaranteed kill with a GB almost anywhere on every map via ledging,
    Just counter his GB and you should be fine. Also, try not to engage him directly when there's a ledge or spike around. He's fairly slow, enough for you to effortlessly move away from him.


    stupid damage for a "turtle", hyper armor, ridiculous amounts of health
    I don't agree. As much as his attacks are a bit strong, he's slow and lacks good combos. That, and he's also very easily predictable. So far, I've only tried using Warlord a couple of times, and I think him as a pretty useless character. As a main Conqueror (which is not such a good character either), I've found zero problems beating the crap out of nearly every single Warlord I've seen since For Honor Beta.

    AND he has perks that give him a damage reduction, damage increase, and even a ****ing REVIVE.
    Many other characters have damage reduction and damage increase perks. You should actually be more afraid of the Conqueror's perks. About his Auto Revive, I agree it's pretty annoying, but it has rendered me many fun times since the only thing better than beating the crap out of someone, is to beat the crap out of someone who will then revive himself in order to be beaten again. Just execute him LOL, or throw him off a ledge, it's not that hard.

    Warlord is ENTIRELY broken. He needs to be nerfed straight into the ****ing ground.
    No, he doesn't. Always thought Warlord to be a bit underpowered, if anythin, because I can remember only one or two occasions where I got beaten by a Warlord, and never in a duel. Can't also remember even a single occasion when some Warlord killed me with me being in full health.

    It's so stupidly impossible to play against a Warlord especially when they get their perks. It's the biggest crutch in the game. Seriously, please fix him with season 2.
    No, it's not. As I said before, Conqueror's perks can be a much greater threat than the Warlord ones. The only annoying thing about him is the Auto Revive, and it can be easily countered by executing him.
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  4. #4
    Warlord as he stands is completely broken on consoles. He has hyper armor on nearly all his attacks, shield with similar properties as conqueror, an ability to revive himself, and the ability to throw anyone a country mile. He may not have an amazing move set filled with combos, but that does not excuse him from being put into the category of being severely overpowered. His arsenal of abilities and feats is comparable to having two or three characters rolled into one. I really need an explanation as to why someone thought it would be smart to give only one character the ability to self - revive. That in itself places him into the OP category. He is definitely top of the list of characters that needs to be dismantled and reworked, at least on console, I'm unsure of his viability on PC.
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  5. #5
    Originally Posted by Cowborn Go to original post



    I don't agree. As much as his attacks are a bit strong, he's slow and lacks good combos. That, and he's also very easily predictable. So far, I've only tried using Warlord a couple of times, and I think him as a pretty useless character.


    That "useless character" has won every tournament sans a brief period when Onicheese was discovered and is considered by every pro to be the most broken character in the game.
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  6. #6
    I have used warlod quite a bit, and i feel him a bit overpowered. I would remove feat "Punch Through", it seems an Assassins feat no a Heavy one, and implement some mechanism for allowing heros to escape from his shield push easier as farther he push. Maybe some random timing indicator to dodge or CGB along push, more frecuently as more he pushs

    Distance throw plus distance push is simply too much
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  7. #7
    Dont touch The Big Turtle pls He got combo of only 2 hits.... So this means that he most of all lands only 1 hit for any player and just cant make a long damage through combo.
    Also he got only 140 HP, wich is not so much exactly. Yeah, he got a passive that gives him HP, but how much, did u know the numbers ?!?!? Its like a 25-35 HP. And all 3-rd talents of every class like Axe throw, Bow ect do alot more !!!!!!!!! So its just a rediciolus that u say that dat talent is imba, because in reality it gives an even disadvantage, if we compare it to other talents.
    I agree, that hes GB-throw - is looking like an imba, when he can chose any direction that he whants, even rider cant do this.

    Head but - deal only 10 damage, and if we consider this state that warlord put stats on Defence most of all, - this means that it deal only 9-8 actually.
    So he can headbut u 3 times for 24 damage, and u do only lite - and u already make it equal. So this must be acctually hard evoidable with such a low damage.
    Cuz for an equilibrium it must work like in 75% of times, to be equal to 1 time secessfull punish with 25-30 damage. GG.
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  8. #8

    Can't see the point

    Originally Posted by UrWaifuAintReal Go to original post
    That "useless character" has won every tournament sans a brief period when Onicheese was discovered and is considered by every pro to be the most broken character in the game.
    So what? People must learn how to play against Warlord instead of coming to cry in the For Honor forums. I can hardly remember a time when I lose to a Warlord, and zero occasions where I was full health and killed in 1v1 against them. I consider the Peacekeeper a much bigger problem than every other class, and even so you don't see me complaining because I sometimes can't react quick enough. Warlord always seemed VERY useless to me.

    Originally Posted by kweassa1917 Go to original post
    It's kinda meaningless as a "counter", because often, unlike in practice against BOTs, or under controlled environment with a friend, there is certain amount of unpredictability tha surrounds actual combat. For starters, the rampant overuse of the Headbutt-stab by itself is a strong temptation for a player to concentrate on pre-emptive dodging, in which case good Warlord players know well enough to exploit that tendency and punish with GBs -- meaning: most GBs aren't a result of the "in your face" grabbing people can simply CGB.

    Mostly it's a result of "Headbutt is easy to dodge" backfiring on you, hence, cannot be CGBd.
    No, it's not. To begin with, if you are so focused on dodging the Headbutt that you forget what to do after dodging, it's your own fault. Most character in game have good doding combos, just use it instead of complaining, GB is easily countered by that, and after a few times of not being able to GB you most people will just give up and try something else.

    Originally Posted by kweassa1917 Go to original post
    Not according to frame data via community testings. Both his lights and heavies are just on par with most other classes, significantly slower than only assassin's attacks. Only his ZA is on the slightly slower side, with approx. 6~7 classes having faster ZAs, and lesser number of classes being slower than Warlord's.
    Perhaps it's because I'm used to fight with and against assassins, but he's always seemed a lot slow to me. Even with my Conqueror I don't feel so slow as I do when playing Warlord, and his combos are very predictable.

    Originally Posted by kweassa1917 Go to original post
    You're pre-supposing a situation where you're already superior than the other player by quite a margin. The classic, "I have no problems against it, so it's fine" argument without providing us a basis to determine just how good you are = how reliable your comments are.
    Oh sure, so I'm wrong because you don't know how to fight Warlord. Just get over it, go fight a Level 3 Warlord bot since they're far better than most high level players or whatever you like until you feel able to beat them. As for me "pre-supposing a situation when I'm already superior than the other player by quite a margin", I've not played For Honor since the game first two weeks, and when I came back I was thrashed pretty hard by nearly everyone I met before I got used to it again. And even so I was able to catch up to the said "high level" players, including heroes I find to be a big problem for my Conqueror, such as the PK, so as I said before just go ahead and learn how to play against Warlord. A good way to do so is using him for a while.

    Originally Posted by kweassa1917 Go to original post
    Like others have said, he's the "designated" top-place in any kind of tourney up to date, and it's always either the Warden or the Warlord that is expected to win. Admittedly, it's still a bit early to draw up a firm conclusion, but so far, the "WL's OP" argument has hardly any objections from tourney level players.

    You are certainly welcome to prove them wrong...
    I can prove them wrong, just pick up a WL and try to beat my Conq with it. I remember trying to use Warlord in the Beta, then when the game released, and two weeks ago when I came back to play, and always thought Warlord sucked pretty badly.

    Originally Posted by kweassa1917 Go to original post
    So can you show us how you combat a competent Warlord player? With actual visual examples, instead of all this theoretical words?
    How do you want me to show you how to fight a Warlord? There's a lot of combat situations. If it's the GB what annoys you, learn to counter it properly. And I'm not only talking about learning how to press Square (or whatever button you press, I'm a PS4 player), but also learn to predict when the GB will be used and acting quickly to avoid it by either attacking the guy or just moving away, or just keeping away from places he can throw you. Most of his unblockables are not such a big issue also, Conqueror has more annoying unblockable moves.
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  9. #9
    nyrue's Avatar Senior Member
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    Originally Posted by kabal_ua Go to original post
    Dont touch The Big Turtle pls He got combo of only 2 hits.... So this means that he most of all lands only 1 hit for any player and just cant make a long damage through combo.
    Also he got only 140 HP, wich is not so much exactly. Yeah, he got a passive that gives him HP, but how much, did u know the numbers ?!?!? Its like a 25-35 HP. And all 3-rd talents of every class like Axe throw, Bow ect do alot more !!!!!!!!! So its just a rediciolus that u say that dat talent is imba, because in reality it gives an even disadvantage, if we compare it to other talents.
    I agree, that hes GB-throw - is looking like an imba, when he can chose any direction that he whants, even rider cant do this.

    Head but - deal only 10 damage, and if we consider this state that warlord put stats on Defence most of all, - this means that it deal only 9-8 actually.
    So he can headbut u 3 times for 24 damage, and u do only lite - and u already make it equal. So this must be acctually hard evoidable with such a low damage.
    Cuz for an equilibrium it must work like in 75% of times, to be equal to 1 time secessfull punish with 25-30 damage. GG.
    yes his headbutt only does a very small amount of damage but that's not the problem with this move, there are only two ways to counter this move 1. interrupt it with a light attack 2. dodge it, sounds simple and fair right? NO IT IS NOT

    first off this move is so fast that even the fastest of players have trouble dodging it, and interrupting it with lights is extremely risky on your part because now you have to risk getting parried, fun right not to mention not every character has fast light attacks,

    I suggested earlier in this thread that the headbutt needs to either be slowed down substantially or make punishable by GB on dodge, I also thought of another option remove the free top heavy on GB removing his 50/50 in a sense
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  10. #10

    Agreed

    Originally Posted by nyrue Go to original post
    yes his headbutt only does a very small amount of damage but that's not the problem with this move, there are only two ways to counter this move 1. interrupt it with a light attack 2. dodge it, sounds simple and fair right? NO IT IS NOT

    first off this move is so fast that even the fastest of players have trouble dodging it, and interrupting it with lights is extremely risky on your part because now you have to risk getting parried, fun right not to mention not every character has fast light attacks,

    I suggested earlier in this thread that the headbutt needs to either be slowed down substantially or make punishable by GB on dodge, I also thought of another option remove the free top heavy on GB removing his 50/50 in a sense
    Agreed, even though I've said Warlord seems pretty useless to me, perhaps making the Headbutt move (which seems to be the bigger issue to most players) punishable as you said could be a good idea.
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