Nearly everybody know the warden charge is just based on luck if you not fast enough to hit him with a light attack.
So i have thought about it how to change that and I got an idea how.
What about you could change the guardbreak with the kick that he use when you guardbreak him twice.
It would make him a lot more balanced and more fun to play angainst.
As a reward for taking the guardbreak from the charge the kick would the throw enemy further away if he hit him.
I hope you like the idea![]()