Hello, Agents:
This is my first post in the forum so I have to clarify some issues before open my opinion to debate, first of them, I’m studding English, I apologize if I am wrong in any sentence or word and the second one is if this thread is in a wrong place please move it to the right site.
I would like to discuss with you my point of view about some questions referred to the "random" system focusing me in exotic caches (which are the most important caches to us when finish an incursion, heroic mission, etc.).
Today we have to deal with these important properties to get a good exotic item:
Armor Pieces:
1. ARM: Random,
2. Weapon, Protection , Electronics values: Random,
3. Attribute: Random.
Weapons:
1. DPS: Random,
2. Damage: Random,
3. Weapon Attribute: Random,
4. Talents: Random.
I think that we have to deal with a lot of properties in random mode to get a good weapon or armor piece; we played the missions and incursion looking for good stuff week after week and we have big chances to get the same weapon that we can get in the shop (Pakhan, Liberator, etc.) or weapons with bad talents or low damage, etc… the same situation hen we tried to get armor pieces (you can get the useless Ninjabike Messeger Bag, I heard that for the update 1.6.1 they are going to remove this backpack, great idea!) or a lot of armor pieces with useless attributes (4% EXP for kills for example) or weapon value , protection value, etc. so for me this is a little boring and repetitive and you don’t have any security to get the item that you want to finish your build after make the same mission every week, I don’t want to talk more about without evidences but it can be ONE of the causes of the lower quantities of players that it feels nowadays (when you do a matchmaking to regroup a team is delayed much more these months).
This is a constructive opinion is not a complaint, so I would like to contribute some ideas:
1. What do you think about if maybe possible to determine some days in the month that you could acquire an specific item when you finish the mission (heroic mission, incursion, etc.) where you can chose ONE property value or ONE talents?,
2. If can you determinate if you want a armor piece or weapon?, in this way you can increase the probability to get the item that you want.
3. What do you think if there are some repetitive value determinate to get and exotic item?, for example, “If you do 40 times the Lexington mission you can get an barret chest”,
Please, feel you free to give your opinion about this issue if I’m wrong with my point of view or I missed something about please explain me what I’m wrong, thank you.