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  1. #1

    parry kings

    parrying needs to be changed, it is way too easy to do and it is annoying to have a stare down matches when you meet enemy that simply wont attack unless you do it and they parry/gb/end..
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  2. #2
    Parry nerf is on the way (no specifics yet). Devs are not a fan of the turtle meta and will be killing it (or at least attempting to).
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  3. #3
    im trying to figure how can they make it better and i cant figure it out (maybe im just stupid), only thing i can think is to remove it..just imagine this game without parry, fun, people actually attack you first..
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  4. #4
    bmason1000's Avatar Senior Member
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    Originally Posted by ZLiKratoS Go to original post
    im trying to figure how can they make it better and i cant figure it out (maybe im just stupid), only thing i can think is to remove it..just imagine this game without parry, fun, people actually attack you first..
    I don't know where all these staring contests are happening, i see plennnty of people playing aggressively.
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  5. #5
    Originally Posted by bmason1000 Go to original post
    I don't know where all these staring contests are happening, i see plennnty of people playing aggressively.
    kensei warden raider and warlord are definitely good at it
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  6. #6
    Parrying is weird anyway ! I often get something new since 1 or 2 weeks ( last patch) Very often, when i parry at the right moment it soudns different than blocking , there are more visual effects than blocking but i dont parry the enemy !

    So im 98 % sure, that i parryed but i dont push the enemy to the side as normal when parrying.... are some attacks inparryable ? those arent unblockables. its normal attacks. i often get this when fighting orochis.
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  7. #7
    precisely why i don't play duel stuff because it is boring and mind consuming, thought it comes with great satisfaction winning.
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  8. #8
    Originally Posted by ZLiKratoS Go to original post
    im trying to figure how can they make it better and i cant figure it out (maybe im just stupid), only thing i can think is to remove it..just imagine this game without parry, fun, people actually attack you first..
    Parry is bad today because the high reward (in my opinion just because the guaranteed gb), but this game can't survive without parry. More infuriating than an enemy who can parry lights is an enemy who don't parry at all. You can't pass the block of this game, No feint can break that shell.

    Now an enemy parrying lights still can be managed and fooled.

    Parry just need reward based on how easy it is, without punish the attacker for a so basic action. And block needs some cost, to give parry a reason.
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  9. #9
    Exactly OP, the parry/turtle meta is the main reason the game feels boring after a while.

    Turtling with an orochi for example, makes you totally boring toplay, because all you need to do is blocking all, top light and zone attack

    FInd a class that can pull out easy damage. Turtle, and you will win easily a lot of 1v1, not all, because would be impossible, but definetely a lot.

    Devs have already said they are nerfing the defense, we do not know how, I hope before putting new chaacters, or will be a complete mess, then. Because more characters, more ummbalancing problems
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  10. #10
    Originally Posted by Vingrask Go to original post
    Parry is bad today because the high reward (in my opinion just because the guaranteed gb), but this game can't survive without parry. More infuriating than an enemy who can parry lights is an enemy who don't parry at all. You can't pass the block of this game, No feint can break that shell.

    Now an enemy parrying lights still can be managed and fooled.

    Parry just need reward based on how easy it is, without punish the attacker for a so basic action. And block needs some cost, to give parry a reason.

    Parrying lights is hard, but how much damage do a light ? 15 ? less for some classes. Beeing punished with a 60 top heavy from a zerker, just because he parried an attack that would have hitted him for 15, is just completely broken.

    Then you have classes like LB that rely heavily on light parry, because of blind justice, considering against heavy it cannot be feinted, and its parried 100% of the times. Thats why imho they won't nerf defence wthout breaking again some classes, if not all of them
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