A new PvP (Duel) gamemode type, for the people who would want a "clean"/ "Honorable fight.
Gamemode is simple. you have 7 arena's.
Main arena has 2 side arena's, which on their own also have 2 side arena's.
Each arena is separated by a Fence.
The game starts as a normal dual, with each of the combatants facing off in their own arena.
Once one of the combatants dies the gate separating their arena with the next one will drop.
Here they will meet their next opponent to fight and proceed to the next round.
Once this fight is concluded the winner will be allowed to enter the main arena, where they will face their last opponent.
Please note: below is a map example used with letters and signs.
I was bored and wanted to give an arena example. It might not be displayed correctly on smaller screens.
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It goes quite a bit with the idea of the Centurion, as well as a more intimidating pvp Arena.
No Ledges, no traps. No Obstacles in the middle of the Arena (or multiple arena's, some with and some without hazards).
You could even Add Elephants and wolves in the arena, as they are in the main story and have AI.
It could even function for Fights of the following formats:
1v1, 2v2, 2V2V2V2, 4V4, Free for all and Dominion (with extra difficulty, because of the corridors).
I'm against the healing personally, but I agree, this is the setup I've always said they should use for elimination. The only downside is if you lose the first round you could be sitting there for quite a while.Originally Posted by KaoticUprising Go to original post
That said, the same can happen if you get executed at the start of elimination now.