So by your logic, my suggestion would actually buff it. Im saying make the Zerker make a choice. GB off deflect or whatever else he wants to do. Just actually make him GB off the deflect. So in a 4v4, you think you cant egt off the GB, you now have the option to not GB. In 1v1, its just more challenging instead of being the only Assassin with a move triggered automatically off deflect.Originally Posted by S0Mi_xD Go to original post
Orochi has the best mix up. His one heavy strike is deadly, but can easily be avoided unless caught in a chain. The Light is well quick and balanced. The fact he can feint and pull of a GB just raises his skill. Shinobi I feel like is just a basic one no? I have not played him but it bleeds like PK and looks like you get some separation. In the end id rather have a free GB.
So berserker to balance out his low health he should be able to move and dodge? Right?
Since the patch I've noticed. I don't know why but up until now its like berserker dodges then rests. Well if I dodge a combo what good is it if I miss centurion kick but catch the rest because he won't move.
What good is he when he can't evade damage. (That's referring to the berserker remaining locked after unlocking and trying to gain distance)
What good is he when you've litterally gave centurion all the options and move sets to defeat everyone in the game without cutting his health.
Berserker has no stun moves. Literally dodging is all he has in the face of all the other warriors who have move sets or advantages.
As well I mentioned this in a previous post corners and walls are grabbing berserker when I dodge. Wtf? So I dodge into an open area nothing in front of me, beside me is a wall on the bridge map, and I can't move. And again. I get slaughtered. So that's a double whammy.
I have to say its getting harder and harder to play this game.