The network issues did have an impact, and it's probably a lesson the UbiMont devs, and
their idiot pigshi* corporate overlord Ubi Main should learn. (But the numbers punchers upstairs never learn, Ah, modern bureaucracy of shareholders and braindead board of directors...

).It is also likely that FH would probably not recover from this initial letdown, and player numbers won't recover very highly. That being said, for me, it's 60 bucks well spent, and if this game pulls for another year, considering the short life-span of modern day games, I'd be content.
Besides, a significant factor that needs to be considered is, FH turned out to be something different than the hack&slash most people expected. Honest to god, the depth of the system, and difficulty of learning it, is on the levels of modern 3D fighting games.
Everyone (well, everyone I know) thought FH was going to be a hack&slash action game with third-person targeting system and some fighting game aspects with moves and attacks in a relaxed and easy manner, its target audience being the usual casual and light gamers.
Hoo boy, I was wrong.
FH isn't a hack&slash fighting genre game with some fighting game elements as I thought..... FH IS a full-on fighting game -- a genre that is notorious for hellish levels of learning curves, brutal experience for beginners, quite low and poor accessibility and popularity to the modern day casual gaming audiences... but always forms a CULT following of devoted fans, small, minor numbers, but totally hard-core. If a fighting game can retain maybe 1/10th ~ 1/20th of player numbers a popular, casual, online action games have, then that's actually a good number.
I'm just surprised that a Western developer, not the usual Japanese developers you'd expect, came up with a combat system so well formed like this, and decided to make a
REAL 3D fighting game -- honest to god folks, you don't see many good games in the fighting genre these days. Like, almost, never.
So despite all its flaws and mistakes, honestly, I'm impressed with FH and I like the game. It won me over. This is the first time a fighting game has got me hooked since I retired the arcade gaming, Tekken/VF scene around 2010.
Despite all the flaws, FH is something UbiMont should be proud of. The AoB combat system is very good.
It's a pity most people whining and throwing tantrums on this forum don't really know that.