This is a serious thread that I feel could be useful for Ubisoft to get a feel of the players and the way they feel towards certain heroes.
Please take this seriously, because I feel like this kind of constructive feedback could be a gold mine for the Devs,
Just stick to the format please. Don't use this as your chance to rant about Revenge or how a certain class is OP. Just list your reasons why and leave it at that. The longer the post and the more hateful the post the less likely they are to take this seriously.
FORMAT
I am a *Insert hero here* main
1) When I am trying to get a kill I have the most trouble with *insert hero here*
- Reason why
- Reason why
- Reason why
2) When I am trying to defend myself I have the most trouble with *insert hero here*
- Reason why
- Reason why
- Reason why
3) My class could be improved by *INSERT A SINGLE REASON HERE PLEASE DON'T MAKE AN ESSAY*
I am gonna be the first post so I apologize for the double post Mods, but I wanna keep the OP short (relatively) and sweet.
I am a Beserker main
1) The Hero I have the most trouble killing is the Conqueror
- His default block = parry mechanic makes life MISERABLE for me and my heavy combos
- The fact his block = parry means that my spin to win is borderline useless because its so telegraphed.
- Most of my openers are easy to spot and memorize. It makes a good conqueror a pain in my backside.
2) The Hero I have the most trouble defending against is the Kensei
- His excessive range during his dodge R1 means that if we both do it at the same time I will miss and he will hit
- Since all my openers are widely known its easy to parry + GB and the Kensei on the GB is devastating
3) I feel like the Beserker class could be improved by having a better Zone Attack.
Our Zone attack doesn't do NEARLY the damage as others and since there is no mix-up in the timing we are easily blocked when we use it.
I am a Peacekeeper main
1) The Hero I have the most trouble killing is the Kensei in 1v2 situations
- His swings are too deep and wide, no dodge can avoid his attacks and as PK my defense/counter attack heavily relies on being able to dodge with correct time.
- Parry is the only way to punish his attacks, his attacks still connect through dodge, and deflect is very weak as he can move onto his next light instead where he still hits. Problem is that if I parry him I am wide open to take hits from the other guy.
1) The Hero I have the most trouble defending against is the Berserker
- Blocks are not reliably working especially vs Berserkers with bad connections. Even if they work they dont stop his combo.
- Deflect is completely useless since he has superarmor, so if I deflect and riposte both he and I take damage but only I stagger and he keeps his combo.
- He can dodge+LA around my dodge+LA, so I cant use dodge as a counterattack either
- I cant poke stop his attack either due to superarmor
- Only option to stop his combo is parry, nothing else works.
3) I feel like the Peacekeeper class could be improved by changing the way HA cancel into LA.
Right now it is worthless and just a waste of stamina. Making it unblockable and reducing its damage significantly would make it a meaningful opener with heavy stamina cost; and provide a good alternative to spamming lights/ZA for opening up which everyone complains.
Warden main here
1) Hero I have trouble with 1v1 is Warlord (and once in a blue moon a PK only when connection is bad)
-- A good/ average Warlord needs only one parry to win. Parry, then get snow ploughed acoss the map off a ledge. Honestly feel it should be like Raiders throw or something.
-- Feels like he has it all, and dosent really throw out any parryable moves.
-- Health just seems too much on some of them. Combined with Wardens small stamina pool when doing feint/ gb/ heavy mixups, It takes forever to kill them even if youre steamrolling them.
2) When im trying to defend myself, I have the most trouble with: Disabler moves.
-- I think the design choice to have heroes in the game with these disabler moves is horrid, and if I could change only one thing about the game, ever, I would remove them (the disabler move) entirely and replace them with other attacks inline with the rest of the roster. Specifically Shugos hug, lawbringers pole flip, and Valks bash spam.
-- My current experience of dominion/ 4v4 modes has essentially boiled down to these 3 moves being spammed to no end, then getting ********ed often from full health + full revenge + full defensive gear gear in one single swoop, or getting locked into two of these heroes spamming these moves, which entirely bypasses the combat system as you 100% cannot escape, cant defend, and definately cant attack. All other heroes are fine in 1vX, even warden, conq, raider charge etc.. As you feel like you have a chance, and can avoid it/ punish it.
--If it dosent get changed, my only hope is that they never release another "disabler" hero for the life of this game.
My class could be improved by:
--Removing the GB feint to light attack.
--Removing the top light feint to dodge ( I think?).
Saw these in true talents vid when he was getting slapped pink by a warden, and these moves looked broken.
I am a Warden main
1) When I am trying to get a kill I have the most trouble with Conqueror
- Armored turtle.
- Shoulder-Bash is useless as opening since he dodge + Shiel Bash (sometimes Shoulder Bash cancel + zone can hit).
- He's passives are really annoying (Shield Basher does too much damages and Heal on Block)
2) When I am trying to defend myself I have the most trouble with Shugoki
- I have a hard time to deal with slow attack
- Demon embrace
- While its super armor take a hit, he can hit freely
3) My class could be improved by nothing it is good like that
I am an Orochi main.
1) When I am trying to get a kill I have the most trouble with Conqueror/Warlord
- I don't have an efficiant move to open up a good Turtle with decent reactions.
- Every Missplay I do (f.e. Blocked Hit, missed hit, missed dodge) gives them an immediate counterpossibility, that I'm not able to avoid or counter myself.
- If Im able to open them Up once (with feints or smth.) ill do literally no dmg to them and after first opener, they know my pattern due to my limited moveset.
2) When I am trying to defend myself I have the most trouble with Valkyrie/Lawbringer
- Due to the reaction block it is nearly impossible to not get hit by their moveset.
- If you get hit once your stuck in a Vortex that is almost unavoidable (PS4)
3) My class could be improved by 60fps on console/reduce deadzone on controllers/change the hit indicator timing on console
Great Post btw.
I am a Warlord main (but hes fine) so im talking about my second Main Valkyrie =)
1) The Hero I have the most trouble killing is the Conqueror
- His default block is killing any combo i try
- His Shieldbash drains Stamina which can be realy annoying if you are exhausted
- All of my openers can be easy punished by a simple block (from each Hero) with a free GB
2) The Hero I have the most trouble defending against is the Shugoki
- His Superarmor makes it hard to start any combo without getting GB.
- With the low dmg on Valk its hard work to take down any Heavy Hero.. but if you make 1 or 2 mistakes you are dead.
- His feat which makes it nearly impossible for him to fall down is completly killing my 50/50 sweep combo (cuz he wont fall from sweep)
3) I feel like the Valkyrie class could be improved by having a better Recoverytime on her opening attacks.
Hunter's Strike and Pouncing Thrust are very well telegraphed and can be punished way to hard (any free GB can lead to instant kill by enviornment)
I am a Raider main on PS4
1) When I am trying to get a kill I have the most trouble with *N/A*
- No problems here
2) When I am trying to defend myself I have the most trouble with *Orochi & Nobushi*
- Hard to block because they are very fast. Their light attacks come in before the guard can go up. And don't even try to parry.
3) My class could be improved by *Raider needs another move or two. Another move to close the distance during a fight. In comparison to Lawbringer's moveset, Raider is lacking a bit. Maybe add a light combo?*
Also this is a great thread. No crying. No ranting about nerfs or buffs. No one is demanding their class be changed. Just constructive feedback and suggestions.