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  1. #1

    Flicker needs to go, immediatly

    Honestly there is no excuse for it to still be in the game.

    It drastically lowers the quality of alot of fights( looking at you, warden pk orochi ) .
    But what´s even worse it that there are some players who made iut a skill to abuse it, i would call their flicker´s impressive, but that kind of ******baggery should not be supported with a term like that.

    It will be funny to see how many "top" Players will suddenly really fall once it is fixed, which will hopefully happen soon ( seriously ubi, game has been out for a while now.)
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  2. #2
    Originally Posted by et3rnal0ne Go to original post
    Honestly there is no excuse for it to still be in the game.

    It drastically lowers the quality of alot of fights( looking at you, warden pk orochi ) .
    But what´s even worse it that there are some players who made iut a skill to abuse it, i would call their flicker´s impressive, but that kind of ******baggery should not be supported with a term like that.

    It will be funny to see how many "top" Players will suddenly really fall once it is fixed, which will hopefully happen soon ( seriously ubi, game has been out for a while now.)
    Two of the last three dens they have said they are working on it, the first of which they said it will be part of a patch dealing also with the defensive meta.
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  3. #3
    Charmzzz's Avatar Senior Member
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    Honestly I have no idea how to do it, maybe I do it occasionally by accident? Teach me how to flicker plz!

    Yes, this should be fixed asap. Screws my plays totally to go vs a Warden / Orochi who only does 2 Moves: Top Light, Flicker-Zone...
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  4. #4
    Originally Posted by Charmzzz Go to original post
    Honestly I have no idea how to do it, maybe I do it occasionally by accident? Teach me how to flicker plz!

    Yes, this should be fixed asap. Screws my plays totally to go vs a Warden / Orochi who only does 2 Moves: Top Light, Flicker-Zone...
    To be fair that's literally all Orochi can do. Once they fix Flicker he will be completely useless unless they buff something else.
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  5. #5
    Charmzzz's Avatar Senior Member
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    Originally Posted by ScottJund Go to original post
    To be fair that's literally all Orochi can do. Once they fix Flicker he will be completely useless unless they buff something else.
    Same with PK man... But both can do Heavy feint, ZA or Lights to initiate.
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  6. #6
    Originally Posted by Charmzzz Go to original post
    Same with PK man... But both can do Heavy feint, ZA or Lights to initiate.

    There is a very key difference there - PK can do lightS with an S. Orochi can do Light, just one, from the top. PK has all three directions and a faster Zone with faster recovery than Orochi. They aren't even close.
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  7. #7
    Charmzzz's Avatar Senior Member
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    Not even close, ok. Orochi only gets the 2nd Top Light guaranteed, has way better Deflect options and what, 3 frames difference on his ZA? Imo they are pretty close, GB gives Oro a guaranteed Top Heavy for example, PK does not get that. Makes a difference with Debuff Reduction, you know?
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  8. #8
    Originally Posted by Charmzzz Go to original post
    Not even close, ok. Orochi only gets the 2nd Top Light guaranteed, has way better Deflect options and what, 3 frames difference on his ZA? Imo they are pretty close, GB gives Oro a guaranteed Top Heavy for example, PK does not get that. Makes a difference with Debuff Reduction, you know?
    ...

    Alright let's break this down.

    Orochi only gets the 2nd Top Light guaranteed
    Warden also gets two confirmed hits, but yes, this is Orochi's signature boring attack and one of the few great things he has. Peacekeeper, however, has such a fast 2nd light that characters with slow guard / reflex block most always cannot block the second hit, basically making her Orochi but in every direction. Faster guard characters can negate this.

    has way better Deflect options
    I mean against an idiot that doesn't know how to roll or dodge attack, sure, Hurricane Blast is better. However, against people with brains, Wind Gust is the only guaranteed damage, and that only does 25. PK's Deflect does more, so it isn't better, its worse.

    3 frames difference on his ZA? Imo they are pretty close
    Measuring by frames is a bad idea due to variable framerates. Orochi's ZA is 500ms, PK's is 400ms, which is a massive difference. With Orochi, even if he flickers, the Zone Animation is extremely distinct and I can parry it fairly reliably. PK's Zone Attack has almost no windup and just sort of "happens", all while being faster, and being cancellable, with faster recovery. Its vastly better in every single way.

    GB gives Oro a guaranteed Top Heavy for example
    ...and GB gives PK at the very minimum 42 damage, 7 more than the max GB punish from Orochi. That's not even counting double stab kick wallstun into forward r2, for over 60 damage.

    Who cares about Debuff reduction, no one is basing balance off of Gear Stats.
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  9. #9
    Originally Posted by ScottJund Go to original post
    ...
    Warden also gets two confirmed hits, but yes, this is Orochi's signature boring attack and one of the few great things he has. Peacekeeper, however, has such a fast 2nd light that characters with slow guard / reflex block most always cannot block the second hit, basically making her Orochi but in every direction. Faster guard characters can negate this.
    With the nerf to light spam, doesn't the fact that PK's second light is almost guaranteed not bring her into line with the warden and orochi on that score? I never spammed lights to begin with but with the recovery frames on chain interrupt, her viable mixups from that point are either to evade an opponent's gb or light, feint the heavy (here I would give that her next set of lights come out quick after this but so long as she is eating the stamina loss then that is like everyone else that feints) or to finish her attack chain. Yes they can come from any direction while the warden's can come from two, but blocking the first light shuts that down same as everybody else.

    Don't get me wrong, I was one of the pk mains saying the spam needed to be dealt with and made a lot of noise on that between the last two patches, I am also not someone who is now claiming she is trash tier, that is far from the truth, but at this point I do think it is time to look at raising the other heroes and seeing how the defensive meta changes planned change things rather than nerfing her further. The things that people complained about that made it so toxic were light spam (nerfed and rightly so) zone attack in revenge (nerfed) zone attack in general (fixed, making the indicator come twice as quickly is giving the same extra time to react as slowing it by half) and zone flicker (being fixed for everyone in a future patch). I know gb was off the charts bad in beta but that was nerfed also, at this point there isn't much more to nerf on her.
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  10. #10
    Originally Posted by CandleInTheDark Go to original post
    With the nerf to light spam, doesn't the fact that PK's second light is almost guaranteed not bring her into line with the warden and orochi on that score?.
    No, because she can do it from any direction. Orochi can only do it from one, and Warden's is slower, and also from only 2 directions.
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