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  1. #11
    Originally Posted by Charmzzz Go to original post
    Are you serious? Clearly the Orochi went for the wrong counter in that situation. The Zerker had Hyperarmor cause he was on his 3rd hit. Even a Light Deflect would have been ignored, the correct decisions in that situation: block, parry, dodge or deflect the third hit. But he went for the only wrong one.

    Edit: Deflect does not stop any chain. If you Deflect an enemy within a chain (not on last hit, enemy does not have Hyperarmor) then go for the Light. If you Deflect the last hit of a chain: Heavy or GB.
    Deflect is viable only in one situation: style points =)
    End of story
     1 people found this helpful
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  2. #12
    Even with the Zerker's hyper armor combo, the Orochi would have ended up better in the trade. The problem is that he's right at the point of death so he never gets to trade.

    Honestly, there's only a little upside in mastering deflect as Orochi. Sure you deal tons of damage but you might trade damage too. They might even dodge it completely. Parry is still easier, reduces their stamina and does comparable damage dealing about a light attack's worth of damage less than Hurricane Blast. Yeah it's less... but it's guaranteed too.
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  3. #13
    just roll away.
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  4. #14
    Originally Posted by WaterHag Go to original post
    OMFG... ppl who never played orochi are asking for nerf... fck sake....
    1) deflect is MUCH more risky than a parry.
    2) parry guarantees double top light or heavy or gb->heavy (difference between heavy and double top lights - 35 vs 32 dmg).
    3) parry drains enemy's stamina and interrupts, leaving him open for the safe hit.
    4) deflect guarantees light follow up (does less damage than normal heavy - 25dmg) and you still can be hit during this (therefore trade).
    5) if you go for heavy follow up on deflect (50 dmg (OMG 15 more damage than a heavy) - extra light hit, which lawbringer gets on every shove guaranteed) - ppl SHOULD always SIDE dodge OR ROLL AWAY (best escape if you ask any PRO WARDEN out there). It is easy to do, because animation is really slow. And if orochi lets the heavy fly - ppl get a free gb on him. If he goes for gb - you are getting regular heavy to the face (WHICH YOU WOULD GET IF OROCHI JUST SKIP all the deflect crap and just go for A PARRY in the first place..).

    So you are asking to nerf an already useless skill..... good ****.
    I was simply responding to another post that mentioned dodging would allow a player to avoid an incoming Hurricane Blast, with ease. Do you see a call for a nerf anywhere in my post? No, you don't. It was an observation, and nothing more. Now sit down, and stop quoting posts while ignoring their content.
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  5. #15
    Originally Posted by Charmzzz Go to original post
    Are you serious? Clearly the Orochi went for the wrong counter in that situation. The Zerker had Hyperarmor cause he was on his 3rd hit. Even a Light Deflect would have been ignored, the correct decisions in that situation: block, parry, dodge or deflect the third hit. But he went for the only wrong one.

    Edit: Deflect does not stop any chain. If you Deflect an enemy within a chain (not on last hit, enemy does not have Hyperarmor) then go for the Light. If you Deflect the last hit of a chain: Heavy or GB.
    I know, it's just an example. But there's plenty of heroes with hyper armor. Kensei, Shugoki, Berserker, Warlord.. So, i don'r think HB has too much damage because it's very risky.
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  6. #16
    Originally Posted by Felis_Menari Go to original post
    I was simply responding to another post that mentioned dodging would allow a player to avoid an incoming Hurricane Blast, with ease. Do you see a call for a nerf anywhere in my post? No, you don't. It was an observation, and nothing more. Now sit down, and stop quoting posts while ignoring their content.
    relax kid... i wanted to reply to a thread and missclicked...
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  7. #17
    Originally Posted by WaterHag Go to original post
    relax kid... i wanted to reply to a thread and missclicked...
    Quite the rant for a misclick, lol.
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  8. #18
    Deflecting is really difficult to do so either dodge it or just accept it.
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  9. #19
    AkenoKobayashi's Avatar Senior Member
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    I'm pretty sure making Hurricane Blast powerful to emphasize Orochi's role as a "Counter Attacker". Hence why most of his attacks are weaker now.
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  10. #20
    I'm orochi player. Honestly this nerf on Hurricane is really unfair.
    Is a very risky and hard move to perform, the reward should be fair. With Hyper armor is very hard to avoid but, as you guys said, not impossible.
    Zerker has unblockable with armor and is also a lot less risky.
    Shaman can bit you for free after a gb.
    Time developers please us also.
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