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  1. #1
    nyrue's Avatar Senior Member
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    Dec 2012
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    Nyrue's Comprehensive feedback

    1. let the conqueror GBI (Guard Break Interrupt) while charging his heavy attack

    2. Fix zone flicker on zone attacks

    3. add invulnerability frames at the start up while being Guard Broken to prevent stun locking in 4v4 game modes or add recovery frames after successful GBI so that it cannot be spammed over and over again, or add a light punish too after successful GBI while simultaneously making it slightly harder too do

    4. remove GB cancel (canceling a GB with an attack by changing guard)

    5. increase base chip damage on heavy attacks significantly as it stands now its non existent

    6. fix heavy feints so it is more difficult to feint In response to another players feints, this can be done by narrowing the cancel input to the starting frames of the heavy attack, ( the animation should not match the input so that feints remain somewhat convincing)

    7. remove the GB vulnerability frames from heavy startup, and add GB vulnerability frames to feint start up ( 5, 6, and 7 should be taken together as they compliment each other to fix the defensive meta)

    8. [LB] please remove the free light after shove introduced in patch 1.05

    9. [WL] add recovery frames to forward dodge, after extensive testing playing the warlord I believe the true problem with this character is not how fast his headbutt is but how quickly he can GB after dodging forward, the timing is too close and needs to be tweaked.

    after 200+ hours playing this game and over a decade of competitive fighting game experience this is my comprehensive feedback, things could and should be implemented to improve the quality of play I will update this list as needed please feel free to disagree with any of my suggestions above
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  2. #2
    nyrue's Avatar Senior Member
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    Bump

    10. add an additional 10-15% chip damage bonus to enemies who are out of stamina

    11. remove GB as the punish for dodge and replace with side attacks ( should be taken with (5,6 and 7). this would remove the unfair advantage all bashing characters have, and would probably require some singular character (wardens vortex) changes but this should have been how this game worked from the start

    I just want to say some of these suggestions are a bit drastic but this game needs a serious core overhaul if its ever to be taken seriously as a competitive fighting game
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  3. #3
    FredEx919's Avatar Community Manager
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    Oct 2008
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    Thanks for passing along the feedback. It's always very useful to us!
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